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A computer Game
Quiz by Hanan Abu Samha
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Definition of Computer Games: A computer game is a game that is played on a computer. It is also played on a small portable piece of electronic equipment eg telephone or handset.
Hi, Sam. Are you ready for the spelling test on Monday? Yes, I am ready. Would you like to practice spelling words on the computer? I have a spelling game. Yes, that sounds like fun! How do I play? You can use the keyboard to write the words. You can use the mouse to click. Wow, this game is great! Yes, it's a good computer game. We will do well on this Monday's test.
Title: The Adventures of Max and the Magical Computer (Shortened Version) Once upon a time, in a small town called Techville, there lived a curious fourth-grader named Max. One day, while exploring his grandma’s attic, he found an old, dusty computer. As he cleaned it, the screen lit up, and a cheerful voice said, “Hello, Max! I’m Compy, your magical computer. Let’s learn about operating systems, files, and folders!” Max was thrilled. “A talking computer? Let’s go!” Chapter 1: The World of Windows Compy explained, “I run on Windows, the brain of the computer. It uses a Graphical User Interface (GUI), so you can interact with me using icons, menus, and buttons. Let’s start by changing my desktop background—the image on the screen.” Max chose a spaceship picture. “Cool! Can I add a screen saver too?” “Of course!” said Compy. “It’s an image that appears when I’m inactive. Try this swirling galaxy!” Max set the screen saver and giggled as it appeared. “This is fun!” Chapter 2: Organizing with Folders and Files Compy’s screen filled with random icons. “Oh no! My files are a mess. Can you help?” “Sure! What are files and folders?” asked Max. “A file is information, like a picture or document. Files have names, like ‘Homework.docx.’ The part after the dot, like .docx, is the file extension. It tells you the file type,” Compy explained. Max pointed to “Game.exe.” “So, this is a program file?” “Yes!” said Compy. “To organize, we use folders—like drawers for files. You can even put folders inside folders!” Max created a “School” folder, added his homework files, and made a “Projects” folder inside it. “Now everything’s neat!” Chapter 3: The File Explorer Adventure Compy’s screen flickered. “Some files are missing. Let’s use Windows Explorer to find them. It’s like a map for files and folders.” Max opened Windows Explorer and saw a tree-like list of folders. “This is like a tree with branches!” “Exactly!” said Compy. “Search for the missing files and move them to the right folders.” Max found the files in “Downloads” and moved them. “I feel like a computer detective!” Chapter 4: The Final Challenge Compy’s screen turned into a game board. “Time for a quiz! What’s the purpose of an operating system? How do you change the desktop background? What’s the difference between a file and a folder?” Max answered all the questions correctly, and fireworks lit up the screen. “Congratulations, Max! You’re a computer whiz!” The End Max smiled. “Thanks, Compy! I can’t wait to teach my friends!” Compy replied, “Remember, Max, learning is an adventure. Keep exploring!” As Max turned off the computer, he knew his journey into technology had just begun.
In this video we take a look at the 0:02 fetch to code 0:03 execute cycle including its effect on 0:06 the various registers we've previously 0:12 [Music] 0:14 discussed a computer is defined Definition 0:17 as an electronic device that takes an 0:20 input 0:22 processes data 0:25 and delivers output 0:29 in this simple example you can see we're 0:31 taking the input 5 0:35 we're multiplying it by 2 that's our 0:37 process 0:39 and we're outputting 10. 0:44 but this could be way more complex for 0:46 example of a game console 0:48 the input could be the buttons you press 0:50 on a controller 0:53 the processes would then be carried out 0:55 by the console itself 0:59 and the output would be some form of 1:01 update to a monitor 1:02 and sound out for a speaker possibly 1:04 vibration feedback through the 1:06 controller 1:10 to process data a computer follows a set 1:13 of instructions 1:14 known as a computer program 1:18 if we take the lid off a typical desktop 1:20 computer we can identify 1:22 two critical components the memory 1:26 that stores the program and the central 1:29 processing unit or processor 1:31 which is under this large fan and 1:33 carries out the instructions 1:37 a computer carries out its function by 1:40 fetching 1:41 instructions decoding them and then 1:43 executing them 1:44 in a continuous repetitive cycle 1:46 billions of times a second 1:48 let's look at each of these stages in a 1:50 little more detail Fetch 1:53 so let's start with the fetch stage the 1:55 very first thing that happens 1:57 is the program counter is checked as it 2:00 holds the address 2:01 of the next instruction to be executed 2:07 the address stored is then copied into 2:09 the memory address register 2:14 the address is then sent along the 2:16 address bus to main memory 2:18 where it waits to receive a signal from 2:21 the control 2:22 bus so it knows what to do 2:27 as we want to read the data that's 2:29 stored in memory address 2:30 0 0 0 0 the control unit sends 2:34 a read signal along the control bus to 2:36 main memory 2:41 now main memory knows the data needs to 2:44 be read 2:45 the content stored in memory address 000 2:49 can be sent along the data bus to the 2:51 memory data register 2:56 now as we're currently in the process of 2:58 fetching an instruction 3:00 the data received by the memory data 3:03 register gets copied 3:04 into the current instruction register 3:11 the instruction effectively has now been 3:14 fetched from memory 3:16 just before we proceed to the decode 3:18 phase we now 3:19 increment the program counter so that 3:22 the address it contains 3:24 points to the address of the next 3:26 instruction which will need to be 3:30 executed 3:32 the instruction now being held in the 3:33 current instruction register 3:35 is ready to be decoded 3:39 now as we mentioned in the previous 3:41 video the instruction is made up of two 3:43 parts 3:44 we have the op code that's what it is we 3:47 need to do 3:50 and we have the operand what are we 3:53 going to do it to 3:55 now the operand could contain the actual 3:57 data 3:58 or indeed it could contain an address of 4:01 where the data is to be found 4:06 by decoding this instruction we can see 4:08 the operation we need 4:10 is a load operation so we need to load 4:14 the contents of memory location0101 4:18 into the cpus accumulator 4:25 in the exam a simple model will be used 4:27 to describe the 4:29 structure of any given instruction 4:32 you're not going to be expected to 4:34 define how an opcode is made up 4:36 but simply to interpret opcodes in the 4:39 given context of an exam 4:40 question in the example here 4:44 you can see there's a total of 16 4:46 different opcodes available 4:48 and this is because we're using four 4:50 bits for our representation 4:56 so now we've fetched the instruction and 4:59 we've decoded it so we know what we need 5:00 to do 5:01 we're finally ready to execute it 5:05 so we now send address 0101 5:08 to the memory dress register 5:13 now we're in the memory address register 5:15 we can finally send the address 5:18 down the address bus to main memory 5:24 this time we want to read the data 5:26 that's stored in memory 5:28 and so the control unit again sends a 5:30 read signal along the control bus 5:36 so main memories now receive an address 5:38 and a read signal 5:40 so the content stored at memory location 5:43 0101 5:44 can now be sent along the data bus back 5:46 to the cpu 5:47 and into the memory data register 5:54 finally the contents of the memory data 5:56 register are copied to the accumulator 5:59 and this is one of a number of general 6:00 purpose registers found in the cpu 6:04 this first instruction is now complete Branching 6:11 so what does this program actually do 6:14 you should be able to work it through 6:16 carefully and figure it out 6:19 we're now pointing instructions zero 6:21 zero zero one in the program counter 6:23 and we're ready to fetch the second 6:25 instruction 6:27 at the end of this video we're gonna 6:29 provide you with the answer 6:34 so let's talk a second about programs 6:37 that branch 6:40 on the left here we have a very simple 6:42 piece of pseudo code 6:44 line zero says first execute this line 6:46 of code 6:47 line 1 now execute this line and then 6:50 line 2 says 6:52 if the age is greater than 18 then 6:56 we're going to execute lines 3 and 4 6:58 otherwise 6:59 we're going to execute lines six and 7:02 seven 7:03 so this program doesn't necessarily 7:05 follow strictly in sequence from line 7:07 zero through to seven there's a chance 7:10 here the program may branch and jump 7:14 around 7:16 so we're going to pretend that this 7:17 program has been loaded into memory 7:20 each line of code on the left here has 7:23 ended up 7:24 as a location in memory now this is not 7:27 strictly how this would happen in this 7:28 one-to-one way 7:29 but for the purpose of example it's 7:31 absolutely fine 7:35 so the program counter starts by 7:37 pointing to memory address zero 7:39 and we fetch the first instruction 7:41 decode it and execute it 7:44 it then updates and tells us the next 7:47 instruction 7:48 is zero zero zero one because remember 7:50 the program counter is being incremented 7:52 so we fetch it decode it and we execute 7:55 line one of our program 7:59 we then fetch line two which in binary 8:01 is one 8:02 zero 8:06 now at this point depending on what 8:10 happens during the execution 8:11 of line two the program may be required 8:15 to fetch line three from memory or 8:18 line five from memory 8:25 so let's look at how this actually works 8:27 because we've said the program counter 8:28 simply gets incremented 8:31 well in the current instruction register 8:33 we have an instruction with the op code 8:36 0 1 1 0. 8:41 now when we look this up in the decode 8:43 unit we discover that this 8:45 code means branch always 8:51 this replaces the value held in the 8:54 program counter 8:56 with the contents of the operand that's 8:58 the second part of the instruction 9:01 from the current instruction register so 9:03 this case 9:04 one zero zero one 9:09 now when the next fetch cycle begins the 9:12 program counter is obviously checked 9:14 and as its contents have been previously 9:16 updated to a new memory location 9:19 and not simply incremented the program 9:22 effectively is able to jump 9:24 around memory 9:28 so having watched this video you should 9:30 be able to answer the following key 9:32 question 9:33 how does a cpu work 9:39 okay so let's um answer the question we 9:41 posed 9:42 earlier what did that program actually 9:48 do 9:50 so this is the first fetch to code 9:53 execute cycle 9:55 and this is the one that we ran through 9:57 in detail earlier 9:58 it effectively loaded the contents of 10:01 the memory 10:02 stored at location location0101 10:05 into the accumulator in other words 10:08 the dna number 3 is moved 10:11 from memory into the cpu 10:18 we then proceed onto the second fetch 10:20 decode execute cycle 10:23 now this one adds the contents of memory 10:27 located at 0 1 1 0 10:30 to the current contents of the 10:32 accumulator 10:34 so in other words the dna number one 10:38 because that's what's stored at address 10:40 zero one one zero 10:43 is added to the number three that was in 10:45 the accumulator 10:46 the results are stored back over the 10:48 accumulator 10:49 so effectively we've done three plus one 10:53 equals four 10:58 the third fetch to code execute cycle 11:00 stores the contents which are in the 11:02 accumulator 11:03 into memory location zero one one one 11:07 and that's because the op code the first 11:09 part of this current instruction 11:10 zero zero one one is the command to 11:13 store when we look it up in the decoder 11:15 unit 11:16 so in other words the result of the 11:17 previous calculation three plus one 11:19 equals four 11:20 is now written back into main memory 11:28 the fourth fetch decode execute cycle 11:30 outputs the contents of the accumulator 11:33 remember they were copied into main 11:34 memory but they're still held in the 11:35 accumulator 11:37 so in this simple abstraction the number 11:40 four is now 11:41 output to the user so they can see the 11:43 result of the calculation 11:49 the fifth and final fetch code execute 11:51 cycle 11:52 brings a halt to the current program 11:58 so this very simple program which has 12:01 five 12:02 fetch decode execute cycles has 12:04 performed the calculation 12:06 three plus one is then stored the result 12:09 in main memory 12:10 and displayed the result four to the 12:12 user 12:13 and in a high-level language this may 12:15 look something very similar to the 12:17 following two lines of code 12:20 sum variable equals num1 plus num2 12:24 print sum to the user 12:27 so you can start to get an appreciation 12:29 here of how the high level code you 12:32 write actually ends up being fetched 12:34 decoded 12:35 and executed inside a processor 12:38 of course your processor is doing 12:40 billions and billions of these 12:42 operations a second 12:43 which when you think about it is really 12:45 very impressive 12:52 [Music] 13:03 you. make 10 questions for a standerd of a level
Buenos Aires is the capital of Argentina in South America. It’s a big and busy city with a population of almost 3 million people. And this is the world-famous Buenos Aires obelisk in the centre of the city. Just a few kilometres away from the obelisk is the home of the Menna family. Maria is fourteen years old and she’s in secondary school. She’s in the living room with her sister Sofia because they both really like computer games. They like board games too! Sofia is only nine and she’s at primary school but she’s really good at games! Sofia and Maria’s Mum is called Elena and their Dad is Alvaro. This is their house. There’s a dining room and kitchen and two bedrooms upstairs. This is Maria and Sofia’s bedroom! The family all live together in the centre of Buenos Aires. But their mum, Elena, isn’t from the city. Her parents - Sofia and Maria’s grandfather and grandmother - have got a house an hour away. It’s in a small city called Mercedes, about 100km west of Buenos Aires. It’s a big house with a dining room and a sitting room. It’s in the countryside and it’s got a beautiful garden. It’s nice and quiet here and it’s a great place to sit, eat and spend time as a family!
English for 5th grade quiz on negative positive sentences Present Simple with words: listen to music слушать музыку watch TV have breakfast завтракать have lunch обедать have dinner ужинать walk to school идти в школу пешком study учиться do homework делать домашнее задание sleep спать visit (grandma) навещать бабушку play computer games играть в компьютерные игры play the piano играть на пианино play the guitar играть на гитаре send an email отправить электронное письмо cut vegetables резать овощи make an omelette приготовить омлет wait for ( a friend, a bus) ждать (друга, автобус) snow идти (о снеге) rain идти (о дожде) throw snowballs бросать снежки make a snowman positive/negative for Pre-A1 student with simple lexsis and grammar
Ow are you? like the new flat in New York. It isn't big, but it's very nice. It's in a tall building. There are lots of kids my age in the building. Oliver is 10 years old, like me. We're in the same class. Oliver has a very big flat. There's a game room with a sofa, a big TV, a computer and lots of games Gota is also 10 years old. But we aren't in the same class. Gota is from Japan He has a cool guitar. It's blue, black and green. Molly is 11 years old. She's in grade 6. She has a very special cat. It sits on the toilet! It's funny to see a cat in the bathroom. Now Molly wants to teach her cat to ride a skateboard )סקייטבורד / لوح التزلج( I'm going to Oliver's flat now. Write to me soon,
The Compound Book Quiz - 6th Grade Reading Comprehension 1. What is the name of the main character in "The Compound"? A. Eli Yanakakis B. Marcus Yanakakis C. Luke Yanakakis D. Rex Yanakakis 2. Where do Eli and his family go to escape? A. A mountain cabin B. An underground compound C. A secret island D. A military base 3. Who built the compound? A. The government B. Eli's grandfather C. Eli's father D. A mysterious organization 4. How long was the family supposed to stay in the compound? A. 6 months B. 15 years C. 10 years D. 1 year 5. Which family member supposedly didn't make it into the compound? A. Eli's mother B. Eli's twin brother Eddy C. Eli's younger sister D. Eli's father 6. What does Eli's father tell the family happened outside? A. An earthquake B. A terrorist attack C. A nuclear war D. A deadly virus 7. What unusual food source does Eli's father plan to use in the compound? A. Artificial meat B. Insects C. Supplements only D. A special protein formula 8. How does Eli spend most of his time in the compound? A. Reading books B. Playing video games C. Exercising D. Isolating himself 9. What discovery does Eli make that makes him suspicious? A. Hidden cameras B. A working internet connection C. Secret passages D. Extra food supplies 10. What is the name of Eli's youngest sister born in the compound? A. Lexie B. Quinn C. Terese D. Lucy 11. What hobby does Eli take up to cope with his time underground? A. Painting B. Writing C. Playing music D. Cooking 12. What does Eli find in his father's private office? A. Family photos B. A radio C. A computer D. Survival guides 13. What makes Eli realize his father might be lying? A. Found newspapers B. Working internet C. Phone signals D. Television broadcasts 14. Who helps Eli discover the truth about the compound? A. His mother B. His sister C. The supplements supplier D. His grandmother 15. What is revealed about Eddy? A. He died in an accident B. He's living with relatives C. He's alive outside D. He never existed 16. What does Eli's father do when confronted with the truth? A. Confesses immediately B. Threatens the family C. Tries to escape D. Denies everything 17. How do they eventually escape the compound? A. Through air vents B. Using explosives C. With outside help D. Through emergency exit 18. What was Eli's father's true motivation for building the compound? A. Protection from war B. A psychological experiment C. Financial gain D. Government orders 19. How many years have they actually been in the compound when they escape? A. 6 years B. 3 years C. 15 years D. 9 years 20. What happens to Eli's relationship with his twin after the escape? A. They become close again B. They remain estranged C. They never meet D. They become rivals ANSWER KEY A B C B B C D D B A C C B B C B C B A A