code.org Lessons 1-5 Assessment
Quiz by Alexandra Larson
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34 questions
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- Q1You can think of each randomNumber() like a _____________.new roll of a diefun gamemysterylot of work60s
- Q2In the command randomNumber(10, 60), the 10 and 60 are referred to asparametersthingsnumbers10 and 6060s
- Q3To add or remove optional parameters to a block, you use the _________.arrow buttons"+" and delete keymagical words of Mary Poppinsspace bar60s
- Q4What are the optional parameters for the rect and ellipse?w, hw, xx, yy, h60s
- Q5The x coordinate tells how far something is from the _______ side of the display area. The y coordinate tells how far something is from the _______ of the display area.left, topleft, bottomright, bottomright, top60s
- Q6The x and y coordinates tell it where the top left corner of the square goes in the display area.falsetrue60s
- Q7If you want to create "spaces" in your variable label, you can useunderscoreshyphensan ampersanda space60s
- Q8Labels with multiple words can be easier to read in camelCase. A camelCase label looks likeMsalexlarsonmsAlexLarsonMsAlexLarsonmsAlexlarson60s
- Q9Variable labelsall of the aboveare case sensitive and be spelled the same everywherecannot begin with a numbercannot include spaces60s
- Q10The equal sign in a variable meansequalsis equal tois the same asgets the value of60s
- Q11You can initialize a variable in a single command by combining the ___________ and ___________ commands.=, varvar, +var, varvar, =60s
- Q12You can assign a variable a _____________ and ______________.label, value1, 2bug, codelife, score60s
- Q13The command for variable isvarvariableVchange60s
- Q14A variable is a placeholder for a piece of information that can __________.changeseenbe debuggeddisappear60s
- Q15This code makes a shape randomly move between what two numbers? randomNumber(30, 50)50, 303, 540, 6030, 5060s