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CS Principles Unit 3 Application Design Concepts

Quiz by Mr. Santos

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20 questions
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  • Q1
    The inputs and outputs that allow a user to interact with a piece of software. They include a variety of forms such as buttons, menus, images, text, and graphics
    User Interface
    20s
  • Q2
    Data that are sent to the computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
    Input
    30s
  • Q3
    Any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.
    Output
    30s
  • Q4
    A command or instruction. Sometimes also referred to as a code statement.
    Program Statement
    30s
  • Q5
    A collection of program statements. Programs run (or execute) one command at a time.
    Program
    30s
  • Q6
    Program statements run in order, from top to bottom.
    Sequential Programming
    30s
  • Q7
    Some program statements run when triggered by an event, like a mouse click or a key press.
    Event Driven Programming
    30s
  • Q8
    A written description of how a command or piece of code works or was developed.
    Documentation
    30s
  • Q9
    A form of program documentation written into the program to be read by people and which do not affect how the program runs.
    Comment
    30s
  • Q10
    A collaborative programming style in which two programmers switch between the roles of writing code and tracking or planning high level progress.
    Pair Programming
    30s
  • Q11
    Finding and fixing problems in an algorithm or program.
    Debugging
    30s
  • Q12
    The steps or phases used to create a piece of software. Typical phases include investigating, designing, prototyping and testing.
    Development Process
    30s
  • Q13
    Associated with an action and supplies input data to a program. Can be generated when a key is presses, a mouse is clicked, a program is started, or by any other defined action that affects the flow of execution.
    Event
    30s
  • Q14
    A design approach that breaks the problem into smaller pieces and makes sure each piece works before adding it to the whole.
    Incremental Development Process
    30s
  • Q15
    A design approach requires refinement and revision based on feedback, testing, or reflection throughout the process. This may require revisiting earlier phases of the process.
    Iterative Development Process
    30s

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