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Current and Future Trends in Media and Information Module #2

Quiz by Adonis Santiago

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10 questions
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  • Q1

    Which of the following is NOT an example of modern wearable technology?

    Smartphones

    Headsets

    Fitness Trackers

    Smart Watches

    30s
  • Q2

    Technology that takes advantage of the user’s sense of touch using computer applications

    Contextual awareness

    VR Technology

    Haptics

    Wearable Technology

    30s
  • Q3

    It refers to the model for delivering content online to any person who wants to take a course with no limit to attendance.

    Electronic Learning Model

    Massive Open Online Course

    Model of Online Learning

    Education Model

    30s
  • Q4

    Refers to a type of learning that happens anytime, anywhere and with anyone.

    Virtual Learning

    Global Learning

    Ubiquitous Learning

    Online Learning

    30s
  • Q5

    A technology that provides a big picture of learning outcomes through available data such as test results.

    All of the above

    Learning trackers

    Online exams

    Analytics

    30s
  • Q6

    The grammar of the digital world is

    chat

    call and text

    hypertext

    linear text

    30s
  • Q7

    Real time information dissemination promotes

    communication

    dynamic interaction

    reflective interaction

    media

    30s
  • Q8

    The communication process nowadays must be

    learner centered

    people centered

    user- centered

    audience- centered

    30s
  • Q9

    The influx of online learning opportunities that allows wide networking is a clear proof that we are in the

    old age

    digital age

    stone age

    connected age

    30s
  • Q10

    provides relevant and reliable information about the learning process of students.

    Analytics

    Ubiquitous

    Online

    Haptics

    30s

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