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Q 1/468
Score 0
Explore requirements of brief; Research user & client needs; Research product needs; Process planning
30
Identify Phase
Q 2/468
Score 0
Development of design specification, development of range of design ideas; Selection & justification of chosen design ideas; Presentation of chosen designs; Development of planning & engineering drawings; Manufacturing plan.
30
Design Phase
468 questions
Q.
Explore requirements of brief; Research user & client needs; Research product needs; Process planning
1
30 sec
Q.
Development of design specification, development of range of design ideas; Selection & justification of chosen design ideas; Presentation of chosen designs; Development of planning & engineering drawings; Manufacturing plan.
2
30 sec
Q.
Design testing - physical, virtual modelling and prototyping; Error proofing; Design optimisation - proposing how the solution could be improved.
3
30 sec
Q.
Justification of design decisions; Market testing; Product testing - virtual and physical processes; Evaluation of success of solution against design brief and design specification.
4
30 sec
Q.
Situation and context that has led to the brief; needs of the client (corporate branding, target audience); purpose of the product; functions of the product.
5
30 sec
Q.
Market research; strengths and weaknesses or competitors' products; improvements in materials; new manufacturing processes; budget.
The first working model of a design used for testing, development and evaluation. Made before manufacture of a product, it allows the designer to test, work out size materials processes etc. before any money is spent on manufacturing. Allows changes to be made due to client/customer feedback, budget, manufacturing processes, aesthetics, material supply or testing.
9
30 sec
Q.
A statement (set of instructions) given by the client to the designer on the the design problem the need to solve. Includes information about target market, limitations and constraints, the product, materials and manufacturing processes.
10
30 sec
Q.
Focus groups, questionnaires, interviews, product analysis, market research, books, internet, client feedback, consumer trends and needs of target market. This is then used to inform the designs.
11
30 sec
Q.
A plan that will include production budget, timeline, manufacturing processes, materials and components needed to create final product. It may also outline what methods and stages you will use as you progress through the design cycle e.g. customer surveys, analysing existing products, testing.
12
30 sec
Q.
Describes or lists a product's required characteristics and all the processes, materials and other information needed to design the product. User needs, function, size, aesthetics, costs, materials and environmental concerns. A list of requirements that the product has to meet in order to be successful e.g. ACCESSFMM.
13
30 sec
Q.
Initial sketches, 2D and 3D of ideas for the product; development of ideas and then final design idea. Methods used free hand sketches, isometric, oblique, orthographic and CAD (Computer Aided Design)
14
30 sec
Q.
A list of what you need to manufacture (make) the product including time line, materials, sizes, components, manufacturing processes, quality control checks and health and safety requirements.
15
30 sec
Q.
Means that a product is designed to be manufactured and assembled without errors. The design is produced in such a way that it cannot be misused or assembled incorrectly. This ensures safe use and easy assembly.
16
30 sec
Q.
Test physically and virtually whether the design works, functions properly, is safe to use and is ready to be produced.
17
30 sec
Q.
Review the product, check it against the design brief and specification, client/customer requirements.
18
30 sec
Q.
The method by which the product will be produced: One off, batch, mass or just in time production.
19
30 sec
Q.
A group of people who are the target market of a product whose opinions are sought.
20
30 sec
Q.
Inspire, Design, Optimise, Validate
21
30 sec
Q.
Gathering data and information about consumer needs and preferences.
22
30 sec
Q.
Analysing the form and function of a product.
23
30 sec
Q.
The group of people a product is made for.
24
30 sec
Q.
In business, a client is a person or organisation that wants a product manufactured, e.g. a retailer.
25
30 sec
Q.
Person responsible for designing and developing ideas for a product that could be developed into a prototype and eventually manufactured.
26
30 sec
Q.
A mnemonic that designers use to help them analyse and create specifications for products. (Aesthetics, Cost, Customer, Environment: Working Environment & Environmental issues, Size, Safety, Function, Materials & Manufacturing Processes)
27
30 sec
Q.
A personal comment based on the five senses describing the way a product looks, feels, sounds, tastes or smells.
28
30 sec
Q.
The person who will use the product
29
30 sec
Q.
The materials used in the product,
30
30 sec
Q.
The manufacturing methods and processes used in making the product
31
30 sec
Q.
How much does the product cost to manufacture or buy
32
30 sec
Q.
Size of the product given in mm. (length, height, width, diameter)
33
30 sec
Q.
How safe is the product. Consideration of safety regulations and legislation
34
30 sec
Q.
The impact the product has on the environment (materials, design, manufacture, use). Life cycle analysis from extraction of raw materials, manufacture, transport, use and recycling.
What the client (customer) needs the product to do,. This will cover how it is used, the working environment it is used in.
37
30 sec
Q.
A group of people who fit the target market criteria, who the designer will use to comment on designs
38
30 sec
Q.
The amount of money allocated to spend on the project
39
30 sec
Q.
The person or the company who give the Designer the Design Brief to solve
40
30 sec
Q.
The customer or target market who will use the product
41
30 sec
Q.
Outlines in an organised way what it is you're are making, components, sizes, materials, processes, tools and machines, time frames, quality control checks, health and safety
42
30 sec
Q.
Massed produced products that are easily available and make it easy to manufacture, repair or recycle products.
43
30 sec
Q.
The study of how people interact with the products or systems around them. Making a product fit for purpose and safe to use.
44
30 sec
Q.
Making a series of groups of identical products. Each item in the batch passes through one stage of production before passing on to the next stage.
45
30 sec
Q.
The person or company who commissions the designer to design the product..
46
30 sec
Q.
Development of design specification; Development of a range of design ideas; Selection & justification of chosen design ideas; Presentation of chosen ideas; Development of planning & engineering drawings; Manufacturing plan.
47
30 sec
Q.
The process a designer goes through to create a product (Identify, Design, Optimise, Evaluate).
48
30 sec
Q.
Simplifying a product to make manufacturing and assembly easier and cheaper to do e.g. can the product be made in one piece instead of two.
49
30 sec
Q.
Justification of design ideas; Market testing; Product testing - virtual & physical processes; Evaluation of success of solution against design brief and specification.
50
30 sec
Q.
A movement that works to help people in developing countries get a fair deal (price) for the products that they produce and sell.
51
30 sec
Q.
A resource of which there is only a limited quantity e.g. Fossil Fuels (gas, oil and coal) come from the earth once they are used up they cannot be replaced.
52
30 sec
Q.
Describes how a product or system works and/or what it does.
53
30 sec
Q.
Exploring the requirements of the design brief; Research user & client needs; Research product needs; Process planning.
54
30 sec
Q.
Extraction of raw materials, manufacturing & transportation, product use, disassembly & recycling.
55
30 sec
Q.
When products are manufactured on a large scale. Tooling costs may be higher but because of the large quantities manufactured the cost of manufacturing the product is cheaper.
56
30 sec
Q.
Technologies that are new, currently being developed or that will be developed in the next 5-10 years.
57
30 sec
Q.
Identify, Design, Optimise, Validate
58
30 sec
Q.
When users want a product to be improved or redeveloped to meet their needs.
59
30 sec
Q.
The place in which the product is used or normally functions.
60
30 sec
Q.
Products which are designed so that they can be used by different people with different needs e.g. they are accessible for everyone to use.
61
30 sec
Q.
Is described as the measurements of the human body. Anthropometric data provides us with the average sizes of the human body. Used to design products that we can use.
62
30 sec
Q.
Aesthetics describes the way a product looks, smells, feels, tastes and sounds. It is a personal judgement made about the product in relation to one or more of the five senses. Looks, smell, taste, touch, sound
63
30 sec
Q.
Something that becomes accepted or fashionable and that a lot of other people copy.
64
30 sec
Q.
Is the values, beliefs, customs and behaviour used by groups and societies to interact with each other and the world.
65
30 sec
Q.
Popular or the latest style of clothing, hair, decoration, product or behaviour.
66
30 sec
Q.
Is the study of people in relation to their working environment. It involves adapting tools, machines and general working conditions to fit the individual so that people can work at maximum efficiency. Features of a product that can be ergonomically designed include: shape, texture, colour, weight and size.
67
30 sec
Q.
Designs/product that set a new benchmark for others to follow. It is a ground breaking design in terms of its technology or manufacturing techniques. It is popular with consumers and copied by other designers.
68
30 sec
Q.
Designing a product so that it can easily be manufactured, reduce parts and use standard components, processes and materials.
69
30 sec
Q.
Design for Manufacturing Assembly
70
30 sec
Q.
Designing a product so that it can be easily taken apart for maintenance, repair or recycling.
71
30 sec
Q.
Materials or parts are delivered just before they are needed to manufacture the product. This saves money on storage, reduces waste and ensures there is no money wasted producing stock that will remain unsold. There are disadvantages to the system in that, if any part of the product cannot be sourced, client have to wait for their order to be produced.
72
30 sec
Q.
The process of designing a product so that no errors can be made in manufacturing, assembling, disassembling or use of the product.
73
30 sec
Q.
Just in time production
74
30 sec
Q.
Single item, can be custom made specific to the customer requirements. Advantages: Craftsmanship and quality. Disadvantages: Workers need specialist skills, time consuming and expensive.
75
30 sec
Q.
Small quantity of identical products made (10-1,000). Advantages: Lower cost than one-off, Jigs, moulds and templates used. Disadvantages: Machinery and cost, time, skill needed to make jigs.
76
30 sec
Q.
Large quantities of products are made (10,000-100,000). Heavily automated, large product output, standardised. Advantages: Large quantities can be made at once, all products are identical, and automation reduces human error. Disadvantages: Cost in machining and tooling, machine breakages stop production.
77
30 sec
Q.
One-off, Batch, Mass and Just in time production
78
30 sec
Q.
Is the network of all the individuals, organisations, resources, activities and technology involved in the creation and sale of a product, from the delivery of source materials from the supplier to the manufacturer, through to its eventual delivery to the end user.
79
30 sec
Q.
Refers to the particular name for the method of manufacturing number of products (How many products are made at one time).
80
30 sec
Q.
Components which can be brought in already manufactured, they will be cheaper as they are mass produced and easily available.
81
30 sec
Q.
The shape of material commercially available from a supplier e.g. timber comes in boards, planks, strips, mouldings and dowels.
82
30 sec
Q.
Allows for variation which reduces the number of products that are wasted due to minor variations in dimensional accuracy.
83
30 sec
Q.
Is a distinctive symbol or logo that contains the company name or slogan and cannot be copied. A 'TM' mark is normally placed alongside the symbol to show that it has been registered. Gives exclusive right to use your mark for the goods. Deters people using your trade mark without your permission. Makes it easier for you to take legal action against anyone who uses your trade mark without your permission.
84
30 sec
Q.
That it meets the British Standards Institution (BSI) strict standards on product safety and quality. The product has been tested/checked against particular product standards/requirements and has met the British standards and is deemed safe to use.
85
30 sec
Q.
That it is more profitable as consumers are willing to buy 'approved' products and will pay more for them.
86
30 sec
Q.
They cover upholstered furniture and cushions, etc. to ensure that they don't catch fire easily and don't give off really toxic fumes when they burn.
87
30 sec
Q.
Personal protective equipment e.g. goggles, face masks, gloves.
88
30 sec
Q.
Designers and manufacturers have a legal responsibility to make sure their products don't harm people.
89
30 sec
Q.
Shows that a product meets all regulations
90
30 sec
Q.
Informs consumer about potential disposal of product
91
30 sec
Q.
Carry out thorough product testing to ensure it operates safely
92
30 sec
Q.
Choose materials carefully
93
30 sec
Q.
Reduce numbers of small/dangerous parts that could come loose
94
30 sec
Q.
Error Proof designs to prevent misuse
95
30 sec
Q.
Operational test - check the volume of liquid/ice cube created
96
30 sec
Q.
Strength test - subject the tray to an operational twist/bend load
97
30 sec
Q.
Temperature test - ensure the ice cube tray can withstand freezing temperatures/changes in temperature.
98
30 sec
Q.
Mini
99
30 sec
Q.
iPod/iPad
100
30 sec
Q.
Concorde
101
30 sec
Q.
Jaguar e-type
102
30 sec
Q.
Dyson Bag-less Vacuum Cleaner
103
30 sec
Q.
Biro
104
30 sec
Q.
Swiss Army Knife
105
30 sec
Q.
Phone Box
106
30 sec
Q.
Post-it note
107
30 sec
Q.
Thermos Flask
108
30 sec
Q.
Walkman
109
30 sec
Q.
Lego
110
30 sec
Q.
Zippo Lighter
111
30 sec
Q.
Angle-poise lamp
112
30 sec
Q.
Spitfire
113
30 sec
Q.
Macintosh
114
30 sec
Q.
It gives exclusive rights to the look/appearance/aesthetic of a physical object/product.
115
30 sec
Q.
Protects the design's shape, pattern or colour. It protects the aesthetics of the design. The design is registered with the UK Intellectual Property Office and gives the designer rights for up to 25 years. The design is registered by a number.
116
30 sec
Q.
A design must be must be new, it must be inventive, it must be able to be industrially made and it must be a physical product or process.
117
30 sec
Q.
Where new technology or materials are developed and designers take the opportunity presented by this to design new products
118
30 sec
Q.
Ground breaking design, in terms of it's technology or manufacturing techniques.
119
30 sec
Q.
A design that stands the test of time, remaining popular despite the passing of years.
120
30 sec
Q.
Often emulated /copied by other designers
121
30 sec
Q.
The bag-less vacuum cleaner was invented by James Dyson in 1993.
122
30 sec
Q.
It was designed by Jonathon Ives in 2007.
123
30 sec
Q.
Energy required in extracting raw materials e.g. mining, drilling, farming
124
30 sec
Q.
The energy required to manipulate the raw and refined materials into a product. Processing, refining and manipulating.
125
30 sec
Q.
The energy that the product uses during its working life, or useful lifetime. How the product is used by the customer.
126
30 sec
Q.
The last stage in the products life cycle. The energy used to recycle the product or dispose of any waste. What happens to the product when it becomes of no use.
127
30 sec
Q.
The energy used in transporting the raw materials or product between the different stages of a product's life cycle
128
30 sec
Q.
The energy used in disassembling a product into its relevant parts for recycling e.g. separating materials or reusable components
129
30 sec
Q.
The energy used in recycling materials to be used in new products or as waste
130
30 sec
Q.
The symbol is stamped on plastic products to identify the type of thermoplastic polymer for recycling purposes.
131
30 sec
Q.
Describes materials that cannot be replaced - that are not sustainable e.g. fossil fuels like coal, gas and oil
132
30 sec
Q.
Certifies that the timber comes from a supplier that follows sustainable management of forests e.g. for every tree cut down a sapling is planted. Any packaging with the FSC logo has been manufactured with sustainability and the environment in mind.
133
30 sec
Q.
Indicates the manufacturers contributes to the cost of recycling in Europe. Found on packaging
134
30 sec
Q.
Assesses the environmental impact of a product through different stages from extraction of raw materials to end of life of the product e.g. cradle to grave.
135
30 sec
Q.
Energy required in extracting raw materials e.g. mining, drilling, farming
136
30 sec
Q.
The energy required to manipulate the raw and refined materials into a product. Processing, refining and manipulating.
137
30 sec
Q.
The last stage in the products life cycle. The energy used to recycle the product or dispose of any waste. What happens to the product when it becomes of no use.
138
30 sec
Q.
The energy used in transporting the raw materials or product between the different stages of a product's life cycle
139
30 sec
Q.
The energy used in disassembling a product into its relevant parts for recycling e.g. separating materials or reusable components
140
30 sec
Q.
The energy that the product uses during its working life, or useful lifetime. How the product is used by the customer.
141
30 sec
Q.
The energy used in recycling materials to be used in new products or as waste
142
30 sec
Q.
Describes materials that can be easily replaced (grown) that will not run out e.g. sustainable timber (for every tree felled a new tree is planted)
143
30 sec
Q.
It refers to where the product will normally be used. E.g. a kettle is used in a kitchen but specifically on a kitchen workbench.
144
30 sec
Q.
Easily accessible components
145
30 sec
Q.
The product can be easily disassembled
146
30 sec
Q.
Use standard parts in their design that can be taken apart
147
30 sec
Q.
Allow common tools to be used for disassembly
148
30 sec
Q.
The product is made from recycled material and can be recycled
149
30 sec
Q.
The products have been tested against particular product standards and have been found to meet the British standards and are deemed safe to use
150
30 sec
Q.
Product is not suitable for children under the age of 3 years. This is shown with a red circle crossed through with the age specified.
151
30 sec
Q.
A safety standard that allows the product to be sold within the Europe Union.
152
30 sec
Q.
A product that contains flammable material
153
30 sec
Q.
Contain the company name or slogan and cannot be copied
154
30 sec
Q.
Protect the looks of the design from being copied
155
30 sec
Q.
Certifies that the timber comes from a supplier that follows sustainable management of forests e.g. for every tree cut down a sapling is planted. Any packaging with the FSC logo has been manufactured with sustainability and the environment in mind.
156
30 sec
Q.
Fairtrade a movement that works to help people in developing countries get a fair deal for the products that they produce. The Fairtrade mark is only used of products that are certified in accordance with the Fairtrade standards.
157
30 sec
Q.
Represents the manufacturer's promise that the product confirms to all relevant safety regulations of the British Toy and Hobby Association's code of practice.
158
30 sec
Q.
This label helps consumers understand how energy efficient a product is. The EU is committed to improving energy efficiency.
159
30 sec
Q.
Identify, Design, Optimise and Validate
160
30 sec
Q.
Brief, research and process planning
161
30 sec
Q.
Specification, design and manufacturing plans
162
30 sec
Q.
Model and prototype, error proofing
163
30 sec
Q.
Test and evaluate
164
30 sec
Q.
Initial design brief, information which may inform the design brief.
165
30 sec
Q.
Client provides initial brief; discussion between client and designer; further research, final brief from which the design specification will be developed.
166
30 sec
Q.
User needs; aesthetics; ergonomics; anthropometrics; benefits and features; product safety.
167
30 sec
Q.
Market pull/technological push; Cultural and fashion trends; legislative design requirements; links to inspiration/iconic products; life cycle analysis; sustainable design; new and emerging technologies and materials, environmental pressures
168
30 sec
Q.
The study of how people interact with the products and systems around them
169
30 sec
Q.
Measurements that are taken from millions of people of different shapes and sizes
170
30 sec
Q.
A new idea is needed as a result of demand from the marketplace.
171
30 sec
Q.
New technology or materials are developed and designers take the opportunity presented by this to design new products.
172
30 sec
Q.
One-off; batch; mass
173
30 sec
Q.
Making a single product to a customer specification
174
30 sec
Q.
Making a series of groups of identical products
175
30 sec
Q.
Making the same product on a large scale
176
30 sec
Q.
Moulding; pressing, forming; material shaping; machining; finishing; assembly.
177
30 sec
Q.
Recycling materials; reusing components; safe disposal of toxic and hazardous materials
178
30 sec
Q.
British Standards (BS); European conformity (CE); Waste Electrical and Electronic Equipment Directive (WEEE); Patents; Copyright.
179
30 sec
Q.
Primary research (surveys, observations, interviews, questionnaires); secondary research (internet, books, videos)
180
30 sec
Q.
Finish, aesthetics, suitability to meet user needs, materials used, durability, sustainability, life cycle, energy use, power sources.
181
30 sec
Q.
Charts/diagrams/tables; digital evidence; sketches/annotations.
182
30 sec
Q.
Manufacturer's maintenance instructions/manual; follow structural procedure for disassembly.
Components and their functions; assembly methods; materials, production methods, maintenance considerations
185
30 sec
Q.
Standard and special e.g. nuts and bolts
186
30 sec
Q.
Mounting and connections (joining parts together)
187
30 sec
Q.
The type of finish you apply to a product e.g. Wood wax, metal polish, Wood Stain, paint.
188
30 sec
Q.
How an object appeals to the five senses
189
30 sec
Q.
Easy to open, to use; Fit for purpose.
190
30 sec
Q.
Metals e.g. aluminium, steel. Polymers e.g. Acrylic, Hips; Woods e.g. Natural Timber - Pine, Oak, Beech; Manufactured Boards - MDF (Medium Density Fibreboard), Plywood. Card & Paper. Textiles. Composite materials e.g. laminated board. Smart Materials e.g. thermos-chromic paint. Modern materials e.g. Kevlar.
191
30 sec
Q.
The ability of a material to last a long time without being damaged
192
30 sec
Q.
Naturally replenished within a short period of time
193
30 sec
Q.
Used to analyse a product's environmental impact during its different life stages (processes). Stage 1: Selection of raw material; Stage 2: Energy used in manufacturing Stage 3: Energy used during operation; Stage 4: Ease of disassembly; Stage 5: Recycling materials.
194
30 sec
Q.
Batteries, power cables, solar power, mechanical (e.g. wind up raido) etc.
195
30 sec
Q.
The use of energy in a product and its sustainability
196
30 sec
Q.
Physical analysis of products; questioning and surveying users.
197
30 sec
Q.
Internet and online sources; books; literature; manuals, images; drawings.
198
30 sec
Q.
Freehand sketching in 2D and 3D; rendering using shade, tone and texture
199
30 sec
Q.
Key features; functions; dimensions; materials; construction/manufacture methods; access to components; areas for further investigation.
200
30 sec
Q.
Produce, modify and enrich design proposals (text, graphics)
3rd angle orthographic, scale, dimensions, materials, parts lists, sectioned, relevant notes and annotations.
204
30 sec
Q.
A scaled 3D drawing with sides at an angle of 30 degrees
205
30 sec
Q.
The front side of the object appears flat in the picture plane and the sides and top of the object are at a 45-degree angle to the horizontal lines of the front side
206
30 sec
Q.
A picture that shows how the parts of a product fit together
207
30 sec
Q.
A drawing that shows parts of an item when assembled.
208
30 sec
Q.
A working drawing that shows each side of a design without perspective. Used to help manufacturers plan production. These drawings are to scale and must show dimensions.
209
30 sec
Q.
The ratio of the size of a drawn object to the size of the object; e.g. 2:1 means half size
210
30 sec
Q.
The size of parts; length, height, width, diameter.
211
30 sec
Q.
What the product is made of; polymers (thermoset and thermoplastics), natural timbers (softwoods and hardwoods), metals (ferrous, non-ferrous and alloys), manufactured boards, composites and smart materials.
212
30 sec
Q.
Table that identifies the products parts, amount, materials and finishes for each part required for the product
213
30 sec
Q.
Dashed lines are used to show inside sections; hatched lines are used to show solid material in sections which have been cut away to show the detail.
214
30 sec
Q.
Notes explaining about the product
215
30 sec
Q.
Adding labels identifying and explaining the key features on a drawing
216
30 sec
Q.
Draughting; 3D modelling; rendering; assemblies; animation.
217
30 sec
Q.
Creating mechanical drawings
218
30 sec
Q.
A 3D representation of a product often scaled down; CAD model google sketch up, solid works
219
30 sec
Q.
Applying colour, shade and texture to a drawing to make it look more realistic
220
30 sec
Q.
A drawing that shows how parts of products are assembled
221
30 sec
Q.
Used to show how parts may go together to form the whole. The illusion of movement created by showing many static images in rapid sequence.
222
30 sec
Q.
Display boards; models; PowerPoint.
223
30 sec
Q.
Interpretation of a product specification; processes for making a prototype model; use of planning tools; resources when making a prototype; planning stages used in the making of a prototype.
224
30 sec
Q.
Gantt chart; flow chart; tables.
225
30 sec
Q.
Information is presented in a table and provides a graphical illustration of a schedule that helps to plan, coordinate, and track specific tasks in a project
226
30 sec
Q.
A diagram that shows the order in which a series of commands or events is carried out.
227
30 sec
Q.
Materials, component parts, cutting lists, tools/equipment, health and safety requirements/hazards, time requirements.
For example using a pencil to mark out cutting lines on a piece of timber before cutting.
234
30 sec
Q.
Computer Aided Design and Computer Aided Manufacture
235
30 sec
Q.
Taking materials off materials e.g. cutting with a saw.
236
30 sec
Q.
Shaping materials over moulds (formers) e.g. vacuum former, die casting.
237
30 sec
Q.
Using additive production methods like 3D printing (fused filament fabrication), Stereo lithography or Laser sintering to make a prototype.
238
30 sec
Q.
Jigs, formers, templates, patterns, moulds, adhesives, temporary and permanent fixings
239
30 sec
Q.
Applied to the surface of materials, to glue and hold materials together e.g. PVA wood glue, epoxy resin
240
30 sec
Q.
Fixing methods that can be taken apart e.g. nut and bolt, snap closures.
241
30 sec
Q.
Fixings that cannot be taken apart e.g. welding
242
30 sec
Q.
Note take, keeping a production diary, photography capturing different stages of production, recording problems, technical difficulties and solutions.
243
30 sec
Q.
Comparison of prototype and production plan against product specification; potential improvements in design.
244
30 sec
Q.
Features, function, materials, aesthetics, ergonomics, modelling and prototyping processes, alternative manufacturing techniques
245
30 sec
Q.
Management of time and resources, planning and preparation; planning and preparation; precision and accuracy achieved in making processes; quality of outcome.
246
30 sec
Q.
Punching - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Punching
247
30 sec
Q.
Drilling - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Drilling
248
30 sec
Q.
Abrading - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Abrading
249
30 sec
Q.
Milling - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Milling
250
30 sec
Q.
Turning - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Turning
251
30 sec
Q.
Shredding - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Shredding
252
30 sec
Q.
Etching - Material is wasted as three-dimensional forms are created by removing material from solid sheets or blocks by Etching
253
30 sec
Q.
Material is wasted as three-dimensional forms are created by Sawing - removing material from solid sheets or blocks by Sawing
254
30 sec
Q.
Involves changing the shape of a material without the gain or loss of material. Example: Casting
255
30 sec
Q.
Involves changing the shape of a material without the gain or loss of material. Example: Metal bending and rolling
256
30 sec
Q.
Involves changing the shape of a material without the gain or loss of material. Example: Vacuum forming
257
30 sec
Q.
Involves changing the shape of a material without the gain or loss of material. Example: Yoke moulding
258
30 sec
Q.
Involves changing the shape of a material without the gain or loss of material. Example: Line bending
259
30 sec
Q.
The process of making three dimensional models by building up layers e.g. 3D printing. Simpler forms include gluing or laminating papers and boards; and soldering, welding and brazing metals.
260
30 sec
Q.
Reduce, Refuse, Recycle, Repair, Rethink, Reuse
261
30 sec
Q.
Making a decision to not buy or use products or materials which are not environmentally friendly
262
30 sec
Q.
As a designer or consumer consider the materials, manufacturing processes, energy used and use of products so that they have a low environmental impact
263
30 sec
Q.
You could reuse a product, pass it on to someone else, give to a charity shop,, recycle the components and use in another product
264
30 sec
Q.
Reduce the materials, energy used, processing and packaging in products you design.
265
30 sec
Q.
As a designer you need to consider how your product can be repaired, fixed and maintained easily. As a consumer you need to repair products instead of throwing away and replacing with a newer version.
266
30 sec
Q.
It means that you should think how you can reuse materials and products, give them a second life, use them again and again.
267
30 sec
Q.
The product is made from recycled material and can be recycled
268
30 sec
Q.
The products have been tested against particular product standards and have been found to meet the British standards and are deemed safe to use
269
30 sec
Q.
Product is not suitable for children under the age of 3 years
270
30 sec
Q.
A safety standard that allows the product to be sold within the Europe Union.
271
30 sec
Q.
A symbol that contains the company name or slogan and cannot be copied
272
30 sec
Q.
Protect the looks of the design from being copied
273
30 sec
Q.
Protects original authored works from being copied for lifetime
274
30 sec
Q.
Shows consumers that some product/chemicals cannot be put in the bin and need to be disposed of by other ways.
275
30 sec
Q.
Fairtrade a movement that works to help people in developing countries get a fair deal for the products that they produce. The Fairtrade mark is only used of products that are certified in accordance with the Fairtrade standards.
276
30 sec
Q.
Represents the manufacturer's promise that the product confirms to all relevant safety regulations of the British Toy and Hobby Association's code of practice.
277
30 sec
Q.
This label helps consumers understand how energy efficient a product is. The EU is committed to improving energy efficiency.
278
30 sec
Q.
Used to remind people to put people to put their rubbish in the bin.
279
30 sec
Q.
Brief, research and process planning
280
30 sec
Q.
Specification, design and manufacturing plans
281
30 sec
Q.
Model and prototype, error proofing
282
30 sec
Q.
Test and evaluate
283
30 sec
Q.
Initial design brief, information which may inform the design brief.
284
30 sec
Q.
Client provides initial brief; discussion between client and designer; further research, final brief from which the design specification will be developed.
285
30 sec
Q.
User needs; aesthetics; ergonomics; anthropometrics; benefits and features; product safety.
286
30 sec
Q.
Function, features, performance, target group/intended users. Working environment, limitations and constraints, size, weight, functional limitations, appearance, ergonomics, lifecycle
287
30 sec
Q.
Materials availability/supply chain; ease of manufacture; scale of production; durability and reliability; tolerances; product safety; sustainability; maintenance.
288
30 sec
Q.
Standard components, pre-manufactured components, design for manufacturing assembly (DFMA); design for disassembly, manufacturing processes
289
30 sec
Q.
Copyright; patents; registered designs; trademarks; British Standards; European Conformity (EC)
290
30 sec
Q.
The study of how people interact with the products and systems around them
291
30 sec
Q.
Measurements that are taken from millions of people of different shapes and sizes
292
30 sec
Q.
A new idea is needed as a result of demand from the marketplace.
293
30 sec
Q.
Where new technology or materials are developed and designers take the opportunity presented by this to design new products.
294
30 sec
Q.
The ability of a material to last a long time without being damaged
295
30 sec
Q.
The permissive limits of variation in the dimensions or physical properties of a manufactured product or part
296
30 sec
Q.
The measurement of the size, proportions, and range of motion of the human body.
297
30 sec
Q.
What a product will do and how it will work
298
30 sec
Q.
Distinguishing characteristics that make a product appealing to customers
299
30 sec
Q.
Strength of a material when it is stretched or pulled
300
30 sec
Q.
The resistance of a material to breaking under compression.
301
30 sec
Q.
How well a substance (especially a metal) can withstand damage caused by oxidisation or other chemical reactions.
302
30 sec
Q.
The ability to withstand wear, pressure, or damage.
303
30 sec
Q.
Consists of all parties involved, directly or indirectly, in obtaining raw materials or a product
304
30 sec
Q.
Groups of parts that are preassembled and brought into a larger group of parts as a single unit
305
30 sec
Q.
Components or sub-assemblies manufactured separately from the whole product, sometimes by an external supplier that are then assembled as the final product
306
30 sec
Q.
Process where a product is designed for the efficient manufacture and assembly
307
30 sec
Q.
Design so that used products can be easily taken apart for cleaning, maintenance or disposal
308
30 sec
Q.
Consistency of measurement of a product/component to do its job
309
30 sec
Q.
Amount of variation allowed in a given dimension
310
30 sec
Q.
Tools, machinery, labour, overheads are all factors that affect the cost of production
311
30 sec
Q.
British standards, European conformity, Copyright, Patents, Registered designs, Trademarks
312
30 sec
Q.
When the need for a new product arises from consumer demand, which PULLS the development of the product
313
30 sec
Q.
As a result of research and development (R&D) new technology is created that can lead to new products. Products are PUSHED into the market without demand
314
30 sec
Q.
Often the first stage in the development process. Companies undertake research activities to innovate and support the introduction of new products
315
30 sec
Q.
Identified as potential future customers based on research identifying trends and behaviours
316
30 sec
Q.
A product of the intellect, such as an expressed idea or concept that has commercial value.
317
30 sec
Q.
Products that generate excitement in users or other designers and may lead to the development of other products with similar aesthetics or features
318
30 sec
Q.
Products that become extremely popular because of their aesthetics, function or sales. Usually are examples of excellent design
319
30 sec
Q.
All stages of a products life, from raw material extraction to disposal
320
30 sec
Q.
Site used to bury waste into the ground
321
30 sec
Q.
The consumption of a resource faster than it can be replenished
322
30 sec
Q.
Reduce, reuse, recycle, refuse, rethink and repair.
323
30 sec
Q.
Improving energy efficiency is a component of sustainable design
324
30 sec
Q.
Materials that change in response to stimuli in the environment. Shape memory alloys, thermochromic, photochromic
325
30 sec
Q.
Created through scientific exploration - titanium, graphene, nanomaterials
326
30 sec
Q.
Development of new materials with different properties that can help solve problems or improve the performance of products
327
30 sec
Q.
Ability of machines to modify their activity based on data or information they receive without the need for them to be programmed by humans
328
30 sec
Q.
Fourth industrial revolution. Digitisation of manufacturing, with the focused on increased automation
329
30 sec
Q.
Describes a system in which everyday objects are connected to the internet and in turn are able to communicate information throughout an interconnected system
330
30 sec
Q.
Development of computer systems that can process information on its own without human intervention.
331
30 sec
Q.
Ability to store and access data over the internet rather than storing locally
332
30 sec
Q.
Factors causing change in the natural world as a result of human activity
333
30 sec
Q.
Practise of designing and making products with a moral purpose, by considering the impact that they may have on the lives and wellbeing of those affected by its creation
334
30 sec
Q.
A detailed description of the conditions, requirements and restrictions with which a design must comply. This is a precise and accurate list of facts, such as conditions, dimensions, materials, process and methods, that are important for the designer and for the user. All appropriate solutions will need to comply with the design specification
335
30 sec
Q.
A written statement outlining the problem or design challenge including criteria and constraints.
336
30 sec
Q.
Integration of a mechanism or device into a product or process that stops it being misused, prevents it being assembled in the wrong way or protects the user
337
30 sec
Q.
Systematic set of processes, split into four phases that designers follow to ensure efficient and effective product development
338
30 sec
Q.
Person, group of people or company that has commissioned the development of a new product
339
30 sec
Q.
Person or people who will use the final product
340
30 sec
Q.
Amount of money allocated by a client or company to develop a product
341
30 sec
Q.
Group of people at whom the product being developed is aimed at
342
30 sec
Q.
Place where a product will be used or situated
343
30 sec
Q.
The study of the human factors that affect the design and operation of products and their work environment
344
30 sec
Q.
A part or element of a larger assembly.
345
30 sec
Q.
Shape of an object
346
30 sec
Q.
The gathering of new information, called primary data, which has not been collected before. For example survey, experiments, questionnaires
347
30 sec
Q.
Analysing and using information from previously conducted research projects. For example books, internet, magazines
348
30 sec
Q.
Where all activities required to complete the development of a new product can be delivered on time and within budget
349
30 sec
Q.
Detailed document that defines all the criteria required from a new product
350
30 sec
Q.
Producing drawings quickly and often by hand in order to explore initial design ideas
351
30 sec
Q.
The use of computers in the design of new products or components
352
30 sec
Q.
How well a product appeals to the senses; something that is pleasing in appearance with respect to features such as shape, form colour, texture, symmetry and proportion
353
30 sec
Q.
Stages through which raw materials go in order to be transformed into a product
354
30 sec
Q.
Photorealistic computer generated images of products
355
30 sec
Q.
Putting together components to make a completed product
356
30 sec
Q.
An assembly drawing in which parts are moved out of position along an axis so that each individual part is visible.
357
30 sec
Q.
A drawing that shows the geometry (shape) dimensions, tolerances, materials, and finishes of a component
358
30 sec
Q.
Number of products to be produced to meet demand or by a certain production process one off, batch, mass production
359
30 sec
Q.
Manufacture equipment needed to produce a component, such as cutting tools, dies, gauges, moulds or patterns
360
30 sec
Q.
Tools used in manufacturing to ensure components are placed or held accurately so that the product can be replicated consistently
361
30 sec
Q.
Cyclical process for improving the design of a product.
362
30 sec
Q.
3D physical model of component or product that allows the designer, client or user to interact with it
363
30 sec
Q.
Where a computer generated model or component or product is exposed to virtual conditions that represent real world scenarios to analyse how product or component reacts
364
30 sec
Q.
Set of components that work together in a product to carry out a function
365
30 sec
Q.
Design features integrated into a product to protect the user from harm in the event of a fault or misuse
366
30 sec
Q.
Testing undertaken on actual, physical prototype to see how it reacts to real world conditions or forces
367
30 sec
Q.
Testing undertaken on computer generated representations of components or products to how they react to real world forces
368
30 sec
Q.
Unprocessed natural products used in production
369
30 sec
Q.
When something is used or sourced to ensure it does not run out
370
30 sec
Q.
Technique used to evaluate the impact of a product on the environment at all stages of its life, from its creation to the point of disposal
371
30 sec
Q.
Stage in a products lifecycle when it is no longer useful and must be thrown away or recycled
372
30 sec
Q.
Strategy that encourages a new product to be associated with a well-established company name. Can be used with any product that a business sells or a brand that represents the entire business.
373
30 sec
Q.
The process of gaining information about customers, competitors and market trends through collecting primary and secondary data. Can be focus groups, surveys, cross sectional, longitudinal study or consumer trends
374
30 sec
Q.
Materials made up of two more different materials, combining their properties to create a new improved product
375
30 sec
Q.
The use of largely automatic equipment in a system of manufacturing or other production process rather than humans
376
30 sec
Q.
How much a company wants to sell a product for when it is put on sale
377
30 sec
Q.
The point where enough products have been sold to earn back development costs
378
30 sec
Q.
Ensures the designer has a clear understanding of the requirements of the design brief
379
30 sec
Q.
The collection of human measurement data used to inform designing products for the correct size e.g. the span of your hand will be used to determine where to place buttons on a remote control.
380
30 sec
Q.
A comment describing the way a product looks, smells, feels, tastes or sounds (five senses)
381
30 sec
Q.
Computer Aided Design. Using a computer programme e.g. 2D Design to design, google sketch up or SolidWorks.
382
30 sec
Q.
Computer Aided Manufacture sending the CAD Design e.g. 2D Design to a laser cutter to cut out.
383
30 sec
Q.
Computer numerical control e.g. laser cutter, CNC router/milling machines, 3D printers. The machines use X, Y and Z axis to determine where to work.
384
30 sec
Q.
The situation (background information) that informs the design problem/design brief.
385
30 sec
Q.
Specification, Design and Manufacturing Plan.
386
30 sec
Q.
Designing products so that they can be easily taken apart for recycling of materials or replacing/repairing parts.
387
30 sec
Q.
Designers have a responsibility to design with the environment in mind, considering use of materials, processes and life cycle of products.
388
30 sec
Q.
Test and Evaluate.
389
30 sec
Q.
A movement that works to help people in developing countries get a fair deal for the products that they produce.
390
30 sec
Q.
Is questions a designer asks of the target market (potential customers) about their ideas/designs/prototypes to help the designer design/modify their ideas/prototype.
391
30 sec
Q.
Fuel created from the remains of dead organisms over a long period of time; for example, coals, oil and gas.
392
30 sec
Q.
Brief, Research and Planning.
393
30 sec
Q.
An iconic design is usually a design that is 'ground breaking' and one that sets new standards in its field. It is a design that other designers and manufacturers follow, as it becomes a bench mark for other similar products.
394
30 sec
Q.
The analysis of the stages a product goes through during it's life from extraction of raw products to recycling and end of life. Used to assess the energy used and environmental impact of a product through its life.
395
30 sec
Q.
Making a single product to a customer specification. Production costs will be higher due to time spent on making one product and not multiples and machining and processes only being used once.
396
30 sec
Q.
Materials whose properties change as a result of external stimuli such as heat or light or pressure e.g. Theromochromic, Hydrochromic
397
30 sec
Q.
Common parts that are commercially available, mass produced in specified sizes e.g. nuts, bolts, screws. They are cheaper to buy and easy to use in assembly lines.
398
30 sec
Q.
Means that it can be naturally replenished within a short period of time e.g. sustainable timber for each tree cut down one is planted
399
30 sec
Q.
Makes it easier for you to take legal action against anyone who uses your trade mark without your permission. Deters people using your trade mark without your permission.
400
30 sec
Q.
Text, music, films, computer generated works or drawings are protected from being copied. A designer applies and pays a fee for copyright and it protects the design from change or misuse for the designers lifetime plus seventy years.
401
30 sec
Q.
Control of Substances Hazardous to Health. COSHH regulations 2002 is the law that requires employers to control substances that are hazardous to health. COSSH assessment sheets cover tools, materials and processes in the workplace.
402
30 sec
Q.
That it meets the British Standards Institution (BSI) strict standards on product safety and quality. The product has been tested/checked against particular product standards/requirements and has met the British standards and is deemed safe to use.
403
30 sec
Q.
That the product meets the international standards of quality. The label ISO 9000 shows that a product is quality assured. The company will create their own ISO certification logo which is agreed with the ISO for use.
404
30 sec
Q.
The process of detecting hazards and assessing associated risks that might cause harm to people and decide what reasonable steps you need to take to prevent that harm. COSHH regulations require that companies complete risk assessments.
405
30 sec
Q.
The Health and Safety Executive is a UK government agency responsible for the encouragement, regulation and enforcement of workplace health, safety and welfare, and for research into occupational risks in Great Britain.
406
30 sec
Q.
Ensures that any claims made about a product (e.g. that is hard wearing) must be true.
407
30 sec
Q.
State that nobody can put a product on the market unless it's safe.
408
30 sec
Q.
It ensures that products perform as you would expect and that goods last a reasonable length of time.
409
30 sec
Q.
Shows that a product meets safety standards
410
30 sec
Q.
Shows that a product has been tested thoroughly
411
30 sec
Q.
Alerts consumers to potential hazards
412
30 sec
Q.
Temperature test - ensure the ice cube tray can withstand freezing temperatures/changes in temperature.
413
30 sec
Q.
It has a legal protection granted by the country to the designer or inventor giving that person exclusive rights on his/her design so that no other person can copy it.
414
30 sec
Q.
Where users want a product to be improved or redeveloped to meet their needs.
415
30 sec
Q.
Definition: Where new technology or materials are developed and designers take the opportunity presented by this to design new products
416
30 sec
Q.
They set a new benchmark for others to follow.
417
30 sec
Q.
Often recognised immediately by consumers
418
30 sec
Q.
So that they do not cause offence.
419
30 sec
Q.
It was invented by Wester & Co in 1890.
420
30 sec
Q.
Minerals and ores mined from the ground. It is a finite resource.
421
30 sec
Q.
Trees are grown and felled. If new trees are planted to replace those felled it can be sustainable resource.
422
30 sec
Q.
Oils and chemicals. It is a finite resource.
423
30 sec
Q.
Plants, if they are replanted they are a sustainable resource.
424
30 sec
Q.
A long, narrow-bladed saw used to cut ornamental work from thin wood
425
30 sec
Q.
A glued end connection between two pieces of wood, using an interlocking pattern of deeply cut "fingers". The fingers create a large surface for the glue to bond, allowing it to develop to the full tensile strength of the wood that it connects.
426
30 sec
Q.
One of the two pieces has a rebate cut into it and the other is left plain. This means half of the thickness is removed to form a lip.
427
30 sec
Q.
A machine saw with a fine blade enabling it to cut curved lines in a sheet of wood, metal, or plastic.
428
30 sec
Q.
Steel tool for shaping materials
429
30 sec
Q.
A narrow-bladed saw for cutting decorative spiral lines or patterns.
430
30 sec
Q.
A forest that consists of mainly coniferous trees such as fir, pine, and spruce. Approximately 66% of Canada's forest cover is made up of this.
431
30 sec
Q.
Any tough, heavy timber with a compact texture; any deciduous tree (any tree that loses its leaves annually)
432
30 sec
Q.
Woodworking tool used to mark a line at 90 degrees to the edge of the wood or finding "square".
433
30 sec
Q.
Measuring. Inches and millimetres starting at 0
434
30 sec
Q.
Pleasing in appearance.
435
30 sec
Q.
A sketch oh which notes are made to provide further information.
436
30 sec
Q.
A method of shared problem solving in which all members of a group spontaneously, and in an unrestrained discussion, generate ideas.
437
30 sec
Q.
A limit to design process. Constraints may be such things
438
30 sec
Q.
A person or household that purchases goods or services.
439
30 sec
Q.
Desired specifications (elements or features) of a product or system.
440
30 sec
Q.
A tool for systematically ranking alternatives according to a set of criteria.
441
30 sec
Q.
An iterative decision-making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.
442
30 sec
Q.
A written plan that identifies a problem to be solved, its criteria, and its constraints. The design brief is used to encourage thinking of all aspects of a problem before attempting a solution.
443
30 sec
Q.
The factors (e.g., line, colour, light, shadow, space, texture) that define a product and take into account the aesthetics and function of the product.
444
30 sec
Q.
A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve a problem or satisfy human needs and wants and to winnow (narrow) down the possible solutions to one final choice.
445
30 sec
Q.
A person who designs any of a variety of things.
446
30 sec
Q.
A measure in one direction.
447
30 sec
Q.
A person who is trained in and uses technological and scientific knowledge to solve practical problems.
448
30 sec
Q.
Design of the work environment to address the physical demands experienced by employees.
449
30 sec
Q.
To form an idea of the amount or value of; assess.
450
30 sec
Q.
The act of trying out a new procedure, idea, or activity.
451
30 sec
Q.
Extremely rapid increase.
452
30 sec
Q.
To observe or study by close examination and systematic inquiry.
453
30 sec
Q.
A pattern, plan, representation, or description designed to show the structure or workings of an object, system, or concept
454
30 sec
Q.
Change to ensure accuracy.
455
30 sec
Q.
An act, process, or methodology used to make a design or system as effective or functional as possible within the given criteria and constraints.
456
30 sec
Q.
Finding a way around an obstacle to reach a goal
457
30 sec
Q.
Human activities used to create, invent, design, transform, produce, control, maintain, and use products or systems; A systematic sequence of actions that combines resources to produce an output.
458
30 sec
Q.
A full-scale working model used to test a design concept by making actual observations and necessary adjustments.
459
30 sec
Q.
Describe the characteristics of the deliverable
460
30 sec
Q.
Systematic, scientific, documented study.
461
30 sec
Q.
A detailed description of the design and materials used to make something.
462
30 sec
Q.
A method for data collection.
463
30 sec
Q.
The feel, appearance, or consistency of a surface, substance, or fabric.
464
30 sec
Q.
An exchange of one thing in return for another especially relinquishment of one benefit or advantage for another regarded as more desirable
465
30 sec
Q.
Formation of mental visual images.
466
30 sec
Q.
Design stage - Detailed documents that sets out the material requirement, production setup, and process and timescales for making a product
467
30 sec
Q.
Optimise stage - model of a component or a product created either in a software or physically that can be used to test or check the design