placeholder image to represent content

E-Tech Summative Reviewer

Quiz by Jaypee Ademe

Our brand new solo games combine with your quiz, on the same screen

Correct quiz answers unlock more play!

New Quizalize solo game modes
40 questions
Show answers
  • Q1

    Scenario(1-10): 

    A group of students creates an educational website about the solar system. To make it engaging, they add videos, images, and interactive quizzes. Users can comment on the content, rate it, and participate in polls. The website also suggests related topics based on what users

    The comments section allowing users to rate and share feedback demonstrates which feature?

    Question Image

    Static content without user interaction

    Reading a text article

    Viewing images without clickable features

    User participation and interactive communication

    300s
  • Q2

    How does multimedia help users understand the solar system on the website?

    By focusing only on text information

    By increasing loading times

    By confusing the user with too many options          

    By making the content more engaging and interactive

    45s
  • Q3

    What type of content does the students' website provide?

    Text-only content without visuals

    A website with only hyperlinks      

    Content that includes multimedia elements like images, videos, and audio

    Plain documents without any formatting

    45s
  • Q4

    The students used an online platform to work together in real-time. What web concept does this illustrate?

    Static content with no collaboration         

    Limited user involvement

    Online collaboration and teamwork

    One-way communication

    45s
  • Q5

    If users edit content to correct informationabout the planets, this action is an example of which web technology?

    Web 2.0 with user-generated content

    A personal website with no external input

    Web 1.0 with static pages

    A read-only online encyclopedia

    45s
  • Q6

    The website recommends topics based on user browsing history. Which web version enables this personalized experience?

    Web 2.0 without personalization

    Web 1.0 focusing on basic information    

    Web 2.0 with static content

    Web 3.0 with semantic understanding and personalization

    45s
  • Q7

    What is the main purpose of using rich content and multimedia in the website?

    To make the website look complex

    To overload users with information             

    To eliminate user interaction

    To enhance user experience and engagement

    45s
  • Q8

    Both Web 2.0 and Web 3.0 technologies are used in the students' website. What common feature do they share?

    Non-interactive web pages

    Static content with no user input

    User-generated content and participation

    Lack of multimedia integration

    45s
  • Q9

    When a user posts a review about how helpful the website is, what does this illustrate?

    Reading an article without giving feedback

    Accessing information without interaction

    Active user participation through content sharing

    Watching a video passively

    45s
  • Q10

    The website includes polls and interactive quizzes. Why is this interactivity significant?

    It slows down the website’s performance

    It makes content harder to understand

    It encourages active participation and improves learning

    It decreases user engagement                   

    45s
  • Q11

    Scenario (11-20)

    "Ashley, a Grade 12 student, noticed that many students in his school were unaware of the importance of mental health. To address this issue, he planned an ICT project called 'Mind Matters.' Ashley began by researching mental health awareness campaigns and collecting data through student surveys. Based on the results, he created audience profiles to understand the students’ demographics and psychographics. Ashley designed posters, social media content, and short videos tailored to the students' interests. He then developed a website where students could access mental health resources, watch videos, and participate in online forums. The project aimed to provide support, raise awareness, and encourage positive mental health habits among students."

    What was the main goal of Ashley’s ICT project?

    Question Image

    To increase social media followers

    To raise mental health awareness among students

    To promote school events

    To earn extra credit in class          

    300s
  • Q12

    Which part of the project focused on attractingstudents’ attention?

    Data collection process

    Researching mental health facts

    Website coding

    Designing posters and social media content

    45s
  • Q13

    Developing an ICT project involves which of the following?

    Using random content without research

    Constructing, testing, and launching the project

    Ignoring audience feedback

    Only creating visual materials      

    45s
  • Q14

    Why is designing content based on audience profiling important?

    It reduces website costs

    It focuses only on visual design

    It saves time by skipping research

    It ensures the content is relatable and effective

    45s
  • Q15

    What was the purpose of the online forums on Ashley’s website?

    To compete with other schools' websites

    To display advertisements

    To sell school supplies

    provide a space for students to share and discuss mental health topics

    45s

Teachers give this quiz to your class