
Game P.LA.E. #3
Quiz by Williams, Ryan M.
Feel free to use or edit a copy
includes Teacher and Student dashboards
Measure skillsfrom any curriculum
Tag the questions with any skills you have. Your dashboard will track each student's mastery of each skill.
- edit the questions
- save a copy for later
- start a class game
- automatically assign follow-up activities based on students’ scores
- assign as homework
- share a link with colleagues
- print as a bubble sheet
- Q1
This form of digital gaming is designed for pure entertainment, but still provides opportunities for students to P.L.A.E.
Users re-arrange answers into correct orderJumble30s - Q2
A teacher has placed several game stations around the room for each student group to rotate to in order to practice specific skills. What type of learning is this?
Individual
Collaborative
Whole Group
Small Group
30s - Q3
What does the 'L' stand for in P.L.A.E.?
Users enter free textType an Answer30s - Q4
True or False: Non-digital gaming uses computer programs such as iReady Learning Games to support student learning.
falsetrueTrue or False30s - Q5
Which is not a benefit of game-based learning?
Students are able to retain and recall knowledge
Students do not learn
Students are able to receive immediate feedback
Students are able to practice what they have learned
30s