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ICT Gaming Essentials Lesson 1

Quiz by Latavia Deliford

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20 questions
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  • Q1
    physical components, ones you can touch

    power supply

    case

    hardware

    software

    30s
  • Q2
    nonphysical components, ones you can't touch
    software

    hard drive

    CPU

    hardware

    30s
  • Q3
    a game that is luck or fortune

    skill

    role-playing

    chance

    storyboard

    30s
  • Q4
    the original or model of the game

    skill

    chance

    software

    prototype
    30s
  • Q5
    to think of ideas first step in the game design process

    modify

    brainstorm

    plan

    prototype

    30s
  • Q6
    an individual item in a certain class

    event handler

    chance

    instance

    event

    30s
  • Q7
    a bug that makes a program operate incorrectly

    runtime error

    syntax error 

    logic error

    logistical processing error

    30s
  • Q8
    to remove errors

    create

    plan

    debug

    program

    30s
  • Q9
    the person who writes the programs from the computer

    user

    programmer

    client

    administrator

    30s
  • Q10
    to perform a specified action or activity

    variable

    data

    array

    function
    30s
  • Q11
    the ability to do something well; expertise
    Skill

    prototype

    chance

    role-play

    30s
  • Q12
    the acting out or performance of a particular role

    skill

    prototype

    role-play

    chance

    30s
  • Q13
    a sequence of drawings, typically with directions and dialogue, that lays out the plans for something

    chance

    prototype

    storyboard

    skill

    30s
  • Q14

    A gaming company has been testing a new slot machine game. Feedback suggested that programmers reduce the likelihood of turning a result with a large payout. What type of game are the game designers and development team testing?

    skill

    role-play

    chance

    risk

    30s
  • Q15

    The actions that you want your game to perform and the goals that you want players to be able to achieve in your game are called the:

    criteria

    interactivity

    constraints

    analysis

    30s

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