Lesson 1 - CSE
Quiz by Jennifer Morris
Feel free to use or edit a copy
includes Teacher and Student dashboards
Measure skillsfrom any curriculum
Measure skills
from any curriculum
Tag the questions with any skills you have. Your dashboard will track each student's mastery of each skill.
With a free account, teachers can
- edit the questions
- save a copy for later
- start a class game
- automatically assign follow-up activities based on students’ scores
- assign as homework
- share a link with colleagues
- print as a bubble sheet
18 questions
Show answers
- Q1ScrumAn iterative and incremental development process used by a team of developers to create a product that benefits from input from multiple stakeholders.30s
- Q2CodeA set of program instructions. Strings of commands that tell the computer how to respond to inputs and how to produce output.30s
- Q3InputsInformation or signals entered into a computer system. Examples are buttons, keys on a keyboard, touch screens, and accelerometers.30s
- Q4OutputsInformation or signals produced or delivered by a computer system.30s
- Q5Block based programmingA means to create computer programs by manipulating elements graphically rather than using text. Also called visual programming language.30s
- Q6SyntaxThe set of rules that defines the combinations of symbols that are considered to be correctly structured in that language. The grammar and spelling of text-based programming languages.30s
- Q7AbstractionA technique or process that manages complexity in a program or computer system. “Hides” details or removes duplication, allowing the programmer to focus on high-level considerations and functions rather than the rules of a programming language.30s
- Q8FeatureA function of an application or user interface.30s
- Q9User StoryThe individual items that make up the whole solution that will benefit the user. It is addressed individually in a prioritized manner during app creation.30s
- Q10User CenteredConsidering what is important to who's using the software.30s
- Q11User InterfaceThe visual platform that a user interacts with, which then sends a message to the operating system for what to do next.30s
- Q12Designer ViewWhere you can create the user interface and add common features you want into the app30s
- Q13Blocks ViewWhere you can program the features you added in designer view30s
- Q14ComponentsA function or artifact in an app that you can add in Design view of MIT App Inventor. Examples are: Canvas, Camera, Label, Slider, Sound, Horizontal arrangement, Button.30s
- Q15Event HandlerIn MIT App Inventor, a control block that looks for inputs or events to know when to perform a specific action.30s