LS4 Final - Authentic Listening
Quiz by Martin Cooke
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10 questions
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- Q1According to the presenter, when did the video game Pong first become popular in the US?Around the year 2000The late 1970sThe 1960s30s
- Q2How do gaming companies used the data they collect?The data is used to generate advertisementsTo influence the playing and spending habits of gamersThe data is included in their financial reports30s
- Q3One of the young gamers interviewed for the podcast has friends in which countries?Canada and ArgentinaGermany and JapanMexico and the United Kingdom30s
- Q4Ramin Shokrizade, who works for Wargaming America, began his career in which field?LawNeuroscienceVideo game design30s
- Q5What is not mentioned as something you might buy while playing a video game?A gunA spacecraftA cow30s