Nine Weeks Study Guide
Quiz by Christie Stroud
Feel free to use or edit a copy
includes Teacher and Student dashboards
Measure skillsfrom any curriculum
Tag the questions with any skills you have. Your dashboard will track each student's mastery of each skill.
- edit the questions
- save a copy for later
- start a class game
- automatically assign follow-up activities based on students’ scores
- assign as homework
- share a link with colleagues
- print as a bubble sheet
- Q1
A character on the screen with properties that describe its location, movement, and look.
sprite
parameter
function
30s - Q2
Something a program checks to see whether it is true before deciding to take an action.
function
variable
condition
30s - Q3
A label for a piece of information used in a program.
conditional
variable
debugging
30s - Q4
Step 2 in debugging
prepare
define
try
30s - Q5
A label for a characteristic of a sprite, such as its location and appearance
program
function
property
30s - Q6
Step 3 in debugging
try
prepare
define
30s - Q7
Finding and fixing problems in an algorithm or program.
condition
debugging
variable
30s - Q8
Statements that only run when certain conditions are true.
conditionals
parameters
variables
30s - Q9
Part of a program that does not work correctly.
sprite
function
bug
30s - Q10
A named bit of programming instructions.
function
debugging
parameter
30s - Q11
the way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.
boolean expression
function
sprite
dot notation
30s - Q12
An extra piece of information passed to a function to customize it for a specific need
boolean
sprite
parameter
30s - Q13
In programming, an expression that evaluates to True or False.
boolean expression
function
conditionals
30s - Q14
step 4 of debugging
try
prepare
reflect
30s - Q15
An algorithm that has been coded into something that can be run by a machine.
sprite
parameter
program
30s