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Q 1/13
Score 0
Which object-oriented design principle states that a class should only have one reason to change?
30
Single Responsibility Principle
Interface Segregation Principle
Open/Closed Principle
Liskov Substitution Principle
Q 2/13
Score 0
Which object-oriented design principle promotes the idea that subclasses should be substitutable for their base classes?
30
Single Responsibility Principle
Interface Segregation Principle
Open/Closed Principle
Liskov Substitution Principle
13 questions
Q.
Which object-oriented design principle states that a class should only have one reason to change?
1
30 sec
Q.
Which object-oriented design principle promotes the idea that subclasses should be substitutable for their base classes?
2
30 sec
Q.
Which object-oriented design principle states that software entities should be open for extension but closed for modification?
3
30 sec
Q.
Which object-oriented design principle focuses on clients should not be forced to depend on interfaces they do not use?
4
30 sec
Q.
Which object-oriented design principle states that a class should be responsible for its own behavior and data?
5
30 sec
Q.
Which object-oriented design principle deals with the concept of defining superclass that provides a blueprint for its subclasses to follow?
6
30 sec
Q.
Which object-oriented design principle emphasizes the idea of designing software components such that they can be easily replaced with other similar components?
7
30 sec
Q.
¿Cuál es el principio de diseño orientado a objetos que se refiere a la capacidad de un objeto para ocultar los detalles de su implementación?
8
30 sec
Q.
¿Cuál es el principio de diseño orientado a objetos que consiste en dividir un sistema en componentes independientes y reutilizables?
9
30 sec
Q.
¿Qué principio de diseño orientado a objetos busca facilitar cambios en el software sin afectar a otras partes del sistema?
10
30 sec
Q.
¿Cuál de los siguientes principios de diseño orientado a objetos sugiere que una clase debería tener una sola razón para cambiar?
11
30 sec
Q.
¿Qué principio de diseño orientado a objetos establece que las clases deben estar abiertas para la extensión pero cerradas para la modificación?