
Quiz 3
Quiz by Alex Roque
Feel free to use or edit a copy
includes Teacher and Student dashboards
Measure skillsfrom any curriculum
Measure skills
from any curriculum
Tag the questions with any skills you have. Your dashboard will track each student's mastery of each skill.
With a free account, teachers can
- edit the questions
- save a copy for later
- start a class game
- automatically assign follow-up activities based on students’ scores
- assign as homework
- share a link with colleagues
- print as a bubble sheet
20 questions
Show answers
- Q1If a player in first place opens an item and it negatively affects the player, but to the rest of the players they get a power up, this is a known as aReinforcing LoopMental LoopCore LoopBalancing Loop120s
- Q2This is known as a container where resources are held during the gameConverterStockDeciderDrain120s
- Q3Having a complex or unintuitive _____ will negatively impact the player's engagementMental LoopDeadlockCore LoopEcology120s
- Q4This is a game play loop which is used to add resources to the gameBraking EngineBoosting EngineEconomyEcology120s
- Q5This type of loop occurs when a player exchanges resources or converts resource with another game part or playerEcologyBoosting EngineEconomyInteractive Loop120s
- Q6If a designer creates the ability for players to grow a currency too quickly without enough ways to spend it in the game, it will causeInflationStagnationProgressionImbalance120s
- Q7In a game, parts are composed of attributes and ______variablesstatesbehaviorsfields120s
- Q8The following is a resource that is exchanged but not converted or consumed during a transactionCurrencyStocksTokensEnergy120s
- Q9When a user is rewarded at various times but doest not know when the next reward will appear, this is known asProgressionHedonic Fatiguevariable scheduleGambling120s
- Q10Behavior that interacts with other parts at the same organization level is known to beexhibit global behaviorbe part of interactive loopbe part of a core loopoperating locally120s
- Q11When giving feedback in response to a part interaction with the player it is common todisplay lengthy textdisplay a cut sceneprovide visual cues after 30 secondsprovide visual cues immediately120s
- Q12Which type of loop is involved with providing feedback to the playerthe player's mental loopthe interactive loopthe designer's loopthe game's model loop120s
- Q13This type of loop is built by the player as they experience the game and learn about its rulesthe mental loopthe designer's loopthe model loopthe interactove loop120s
- Q14In a loop, this type of object transforms or converts one kind of resource into anothersourcedecidersinkconverter120s
- Q15This in-game token which is passed between parts in a loopresourcesinksexperiencesources120s