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Quiz 3
Quiz by Alex Roque
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20 questions
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- Q1If a player in first place opens an item and it negatively affects the player, but to the rest of the players they get a power up, this is a known as aMental LoopCore LoopReinforcing LoopBalancing Loops120s
- Q2This is known as a container where resources are held during the game and limit the number of resourcesStockConverterDrainDecider120s
- Q3Having a complex or unintuitive _____ will negatively impact the player's engagementEcologyDeadlockMental LoopCore Loop120s
- Q4This is a game play loop which is used to add resources to the gameEconomyEcologyBraking EngineBoosting Engine120s
- Q5This type of loop occurs when a player exchanges resources or converts resource with another game part or playerEcologyEconomyInteractive LoopBoosting Engine120s
- Q6If a designer creates the ability for players to grow a currency too quickly without enough ways to spend it in the game, it will causeInflationStagnationImbalanceProgression120s
- Q7In a game, parts are composed of attributes and ______statesfieldsvariablesbehaviors120s
- Q8The following is a resource that is exchanged but not converted or consumed during a transactionEnergyCurrencyStocksTokens120s
- Q9When a user is rewarded at various times but doest not know when the next reward will appear, this is known asvariable scheduleHedonic FatigueProgressionGambling120s
- Q10Behavior that interacts with other parts at the same organization level is known to beexhibit global behavioroperating locallybe part of a core loopbe part of interactive loop120s
- Q11When giving feedback in response to a part interaction to the player it is common toprovide visual cues after 30 secondsprovide visual cues immediatelydisplay a cut scenedisplay lengthy text120s
- Q12Which is the type of loop that is involved with providing feedback to the playerthe player's mental loopthe interactive loopthe game's model loopthe designer's loop120s
- Q13This type of loop is built by the player as they experience the game and learn about its rulesthe interactove loopthe model loopthe designer's loopthe mental loop120s
- Q14In a loop, this type of object transforms or converts one kind of resource into anothersourceconvertersinkdecider120s
- Q15This is an in-game token which is passed between parts in a loopsourcesexperienceresourcesinks120s