
Quiz 4
Quiz by Alex Roque
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20 questions
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- Q1A Game is said to be balanced if itAllows the player to save their progressHas gone through play testingit doesn’t contain a dominant strategySupports multiplayer120s
- Q2To simulate random event in a game, we resort to usingwe cant simulate randomizationrandomization librariesask for player inputuse cpa signal wait120s
- Q3If we roll a D8 twice, what are the changes we will get an 8 on the first roll?2/81/81/164/8300s
- Q4If you roll two D8s at the same time, how many total outcomes can you have?1632648300s
- Q5The concept of a ______ is used by designers to make the player feel that they were close to a desired result even though they did not achieve the resultbernoulli processtransitivitynear missfairness120s
- Q6A system in which each part is better than another but also worse than another is ainbalanced systemfair systemintransitive systemtransitive system120s
- Q7A progression curve is built by identifying the player's _______subssidiary resourcecore resourceattributesprobability120s
- Q8This type of curve has a steady slope so as x changes in value, y changes at the same ratepolynomialstackedexponentiallinear120s
- Q9A progression curve can be used to implement this, which allow players to unlock abilities through their progressiontrophies / achievementscostsbenefitsskill tree120s
- Q10Experience Points or Currency is an example of a ____ which is spent by the playerpartcostbenefitresource120s
- Q11This type of curve increases slow, rapidly and then settles to no change at allexponentiallinearpolynomiallogistic120s
- Q12After applying a progression curve, what should be done to balance the game?release to goldplay testrelease to alpharelease to beta120s
- Q13To balance what the cost of a part is to the player (example, weapon) what can we do?Multiply the attribute valuesUse multipliers on the attributesNothing, It is not necessary to balance partsAdd up all the attributes values120s
- Q14Which curve do we want use if we want to use a rate that is constant for a few levels then increase?piecewise-linearpolynomialexponentiallogistic120s
- Q15Resources that support the core resources are known ascomplementary resourcesprogression resourcestailing resourcessubsidiary resources120s