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Quiz 4
Quiz by Alex Roque
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20 questions
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- Q1When managing the production of a game, which is NOT one of the 3 constraintsscopequalitycosttime120s
- Q2When estimating the resource cost of a game, it is a good idea toplan to hire resources with cheap ratesplan to cut back on cinematicsnot worry about the budget until you are implementingbuffer an additional percentage for uncertainties120s
- Q3To quantify the amount of errort it will take to complete a feature which is a unit that we would NOT usedaysamount of levelshoursweeks120s
- Q4To better visualize the schedule of a game development project, we can use agantt chartdocumentspreadsheetpie chart120s
- Q5This is usually created to communicate the release timeframe of game deliverables to customersspreadsheetbudget forecastroadmapgantt chart120s
- Q6When selling a game through a retailer, which of these does NOT receive a percentage of the saleplatform/console makercompany shareholdersretailerpublisher120s
- Q7This is a measure of how much the average player pays over their time with the gameaverage lifetime valuechurn rateacquition coststock keeping unit120s
- Q8DAU stands for this or how many players have played the game in the last 24 hours.Daily Active UserDevelopment Actions UnusedDaily Average UsabilityDevelopment Ammortization Unrealized120s
- Q9A game that does not have a dominant strategy or gives an inherent advantage to any one player is said to beunfaireasybalancedwinnable120s
- Q10These type of games (such as chess) provide equal resources and powers to all playerssymmetricalasymmetricalbalancedfair120s
- Q11Which one is NOT a key method in performing UI/UX research?Game MetricsInterviewsObservationsSurveys120s
- Q12Which one is NOT considered an element of User Experience?AdoptabilityLongevityUsabilityDesirability120s
- Q13This type of interface is rendered outside of the game world and is only visible to players in the real worldnon-diegeticspatialmetadiegetic120s
- Q14An effect that exists in the game world, but is not visualized spatially for the player is known as a _____ elementnon-diegeticspatialdiegeticmeta120s
- Q15A graphical represntation of the player's interest in the game over time is known as theAdoptabilityadotion curvethe climaxinterest curve120s