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Tech Innovation in the Classroom

Quiz by Cassie Smith

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10 questions
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  • Q1
    SAMR stands for
    Substitution Augmentation Modification Redefinition
    Standard Assessment Meets Requirements
    Style Adapt Mold Redefine
    School Alignment Mentoring Remediation
    30s
  • Q2
    Design Thinking begins with...
    Define
    Empathize
    Test
    Prototype
    30s
  • Q3
    Student-centered learning...
    moves students from passive receivers of information to active participants in their own discovery process
    is quiet, and you retain full control of the classroom and its activities
    is easy to manage
    doesn’t allow students to express themselves, ask questions, and direct their own learning
    30s
  • Q4
    What is the 20-20-20 rule?
    A classroom chunking tool
    A classroom management strategy
    20% of students will hand in 20% of assignments for the first 20 days
    A computer rule to prevent eye strain: every 20 minutes look at least 20 feet away for 20 seconds
    30s
  • Q5
    What is are brain breaks?
    A few moments of exercise in the classroom that can reset their attention.
    Makerspaces, Genius Hour, and art projects can help boost kids’ imaginations.
    Short activities that stimulate curiosity—to boost students’ motivation and improve their mood.
    30s
  • Q6
    What is Kagan cooperative learning?
    An approach to teaching to actively engage all students
    30s
  • Q7
    Research on classroom technology integration shows...
    replacing teachers with computer-based instruction always yields learning benefits
    there is ample rigorous research on the specific features of technology integration that improve learning
    simply adding technology to K-12 environments improves learning
    blending technology with teachers to support interactive learning, exploration, and creation (instead of “drill and kill” techniques) leads to higher engagement and learning gains
    30s
  • Q8
    Virtual Reality in the classroom can be used for...
    hour-long lessons
    content delivery
    empathy-building and perspective-taking
    30s
  • Q9
    ISTE has created technology standards for everyone EXCEPT:
    students
    parents
    educators
    education leaders
    30s
  • Q10
    The Technology Integration Matrix (TIM)...
    provides a framework for describing and targeting the use of technology to enhance learning
    30s

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