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Unity 3 D create with code lesson 1 and 2
Quiz by Asmaa Awan
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11 questions
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- Q1What is the purpose of the Unity Editor?To build and design gamesTo store game assetsTo play gamesTo test games30s
- Q2What is a GameObject in Unity?A piece of codeAn object in a game sceneA user interface elementA 3D model30s
- Q3What is the purpose of a script in Unity?To add behavior and functionality to GameObjectsTo import assetsTo design game scenesTo create 3D models30s
- Q4What is a component in Unity?A modular piece of functionality that can be added to GameObjectsA physics engineA 2D spriteA sound effect30s
- Q5In Unity 3D, what does the Update() function do?The Update() function is used to end the game and return to the main menu.The Update() function is called once per frame and is used for regular updates and gameplay logic.The Update() function is responsible for rendering the game graphics.The Update() function is used to handle user input in Unity 3D.30s
- Q6What is the purpose of a Rigidbody component in Unity 3D?A Rigidbody component is used to create particle effects in Unity 3D.A Rigidbody component is used to handle user input in Unity 3D.A Rigidbody component is used to give game objects realistic physics behavior and interactions.A Rigidbody component is used to play audio clips in Unity 3D.30s
- Q7What is the purpose of the OnCollisionEnter function in Unity 3D?The OnCollisionEnter function is used to end the game and return to the main menu.The OnCollisionEnter function is used to handle user input in Unity 3D.The OnCollisionEnter function is responsible for rendering the game graphics.The OnCollisionEnter function is called when a collision between two objects is detected.30s
- Q8What is the purpose of the OnTriggerEnter() function in Unity 3D?The OnTriggerEnter() function is used to handle user input in Unity 3D.The OnTriggerEnter() function is responsible for rendering the game graphics.The OnTriggerEnter() function is called when a game object enters a trigger collider.The OnTriggerEnter() function is used to end the game and return to the main menu.30s
- Q9What is the purpose of the OnCollisionExit function in Unity 3D?The OnCollisionExit function is called when a collision between two objects ends.The OnCollisionExit function is responsible for rendering the game graphics.The OnCollisionExit function is used to end the game and return to the main menu.The OnCollisionExit function is used to handle user input in Unity 3D.30s
- Q10Which of the following statements is true about Unity 3D?It is a website builderIt is a game development engineIt is a video editing softwareIt is a programming language30s
- Q11In Unity 3D, what does the term 'GameObject' refer to?A component that controls audioAn object in the game sceneA specific type of scriptA tool for designing levels30s