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Y8 - Lesson 1 - Chase the Apple - ASL

Quiz by Teran Subasinghe

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6 questions
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  • Q1
    In MakeCode Arcade, what is a sprite?
    A type of game level
    A background image
    An object in the game that can be controlled or interacted with
    A variable that stores points
    30s
  • Q2
    What is the purpose of a variable in MakeCode Arcade?
    To store and manage data such as scores or player health
    To design the game's music
    To define the game rules
    To create the graphics of the game
    30s
  • Q3
    When creating a game where a player sprite collects food sprites, what block would you use to detect when the player sprite touches a food sprite?
    The 'on start' block
    The 'forever' block
    The 'when key pressed' block
    The 'on overlap' block
    30s
  • Q4
    In a game built with MakeCode Arcade, what block would you use to increase the player's score when they collect a food sprite?
    The 'change score by' block
    The 'reset score' block
    The 'display score' block
    The 'set score' block
    30s
  • Q5
    In MakeCode Arcade, what is the purpose of using the 'on start' block?
    To end the game
    To control sprite animations
    To create new levels
    To initialize settings and define initial states for sprites and variables
    30s
  • Q6
    What happens when a food sprite is collected by the player sprite in your MakeCode Arcade game?
    The player sprite turns into the food sprite
    The player loses a life
    The game restarts immediately
    The food sprite usually relocates(disappears from current location & appear in another location)  and the score increases
    30s

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