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Horizontal Distance on a Cartesian Plane
Quiz by Ana Roberta Diez
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Geography: the study of Earthâs physical and cultural features Landforms: the natural features of the landâs surface Climate: the average weather conditions in a certain area over a long period of time Environment: All the living and nonliving things that affect life in an area Region: An area with one or more features that make it different from other surrounding areas Map Key / Map Legend: box that explains the meaning of different symbols used on the map Map Scale: tool that measures the relationship between the distance of locations on the map and the distance of locations in real life Compass Rose: a circle that shows the key directions on a map Hemispheres: halves of the Earth Continent: one of seven large landmasses on Earth Oceans: large bodies of water that cover 71% of the Earthâs surface Latitude: imaginary horizontal lines that measure distance north and south of the Equator Equator: central line of latitude that is measured at 0° Longitude: imaginary vertical lines that measure distance east and west of the Prime Meridian Prime Meridian: the central line of longitude, which is measured at 0° and runs through Greenwich, United Kingdom Map: illustration of a specific area on Earth that is often portrayed on a flat surface Physical Map: a type of map that shows the natural landforms and terrain of a location Political Map: a type of map that identifies cities, states, and countries Globe: a spherical model that is the most accurate representation of Earth
Filmic Techniques Based on the work of Brad Smilanich Mis-en-Scene: originally a French theatrical term arrangements of all the visual elements of the stage area in film â âthe contents of the frame and the way those contents are organizedâ include: lighting, costume, dĂ©cor, props, camera movement or distance . . . all photographic decisions etc. Proxemics: Spatial relationship among characters within the mis-en-scene Rule of Thirds: a compositional rule of thumb in painting, design, photography etc. suggests image divided into 9 equal parts with two vertical and two horizontal lines important elements of the mis-en-scene should be placed along these lines and their intersections some suggest aligning with intersections makes for more interesting pictures than just centreing the subject Proxemics Camera Distance: Quite literally, how far the camera is from the subject being filmed The Hand Camera Camera Distance: Quite literally, how far the camera is from the subject being filmed Extreme Close Up: Singles out one small portion of the body or object Used to intensify emotion, or show reaction Camera Distance: Close up Shot: Shows head of character or small significant object Used to show emotions Camera Distance: Medium Shot: shows figures from the waist up allows character to be seen within background Camera Distance: Long Shot: shows figures from feet up similar to the âstageâ in live theatre orients audience to figures within a location or surrounding Camera Distance: Extreme Long Shot: Sometimes called an âestablishing shotâ Panoramic view of an exterior location orients audience to a location Camera Distance: Camera Angle: Cameraâs angle of view relative to the subject being photographed High Angle Shot: looks down on the subject often used to make the subject look small and insignificant (in combination with camera distance) puts the camera (audience) in âpowerâ position Camera Angle: Low Angle Shot: looks up at the subject often used to make the subject look large and powerful puts the camera (audience) in a âsubmissiveâ position Camera Angle: Flat Angle Shot: camera on same plane as the subject feels most ânormalâ to an audience Camera Angle: Canted Shot: frame is unbalanced in relation to the subject may indicate a symbolic unbalance in the character Camera Angle: Camera Movement literally the camera moving with or around or to follow the subjects in the mis-en-scene or frame Camera Movement: Tilting Movement camera moves up or down on a horizontal axis similar to head nodding movement may be used to show subjects relation to surroundings Camera Movement: Panning Movement camera moves side to side on a vertical axis similar to head shaking movement may be used to establish setting Camera Movement: Dolly Movement camera mounted on a vehicle that moves along with the subject (camera moves, not pivots) follows the subject to signify something important Camera Movement: Crane Shot camera mounted on a crane or boom permits camera to move in & out, up & down, backward & forward often used for high aerial establishing shots Misc. Shots: Hand Held: camera carried to seem jerky, giving ârealistic feelâ Push In: camera moves up to a characterâs face to indicate an epiphany (realization) Spiral: camera circles subject for effect End for ELA 20-2 and 10-1 Shot Transitions/Editing: artificial editing done to string together multiple shots to create a narrative scene or sequence a cut is the change from one shot to another usually separated in to âsoftâ and âhardâ cuts Jump Cut: an instantaneous change from one shot to another this can be very natural or may disorient the audience, depending on how it is used Transitions/Editing Swish Pan: A pan where the speed of the camera is so fast that images are blurry used often to connect events in different settings that are connected by time Transitions/Editing Dissolve: transition where one shot gradually dissapears while another shot gradually appears often used to suggest change of setting or long time passage i.e. flashbacks Transitions/Editing Fade In/Out: transition where the shot gradually overexposes to white or underexposes to black often used to suggest a lengthy passage of time or change in location Transitions/Editing Wipe: transition where one shot is gradually eliminated as another shot moves onto the screen can be vertically or horizontally often suggests movement of the camera to another location Transitions/Editing Iris In/Out: transition where one shot gradually appears as an expanding circle in the middle of an old image suggests . . .??? Transitions/Editing Shot-Reverse Shot: one character is shown looking (often off-screen) at another character, and then the other character is shown looking "back" at the first character. Since the characters are shown facing in opposite directions, the viewer unconciously assumes that they are looking at each other. Transitions/Editing Two-Shot: Face-up shot of two people. Often used in interviews, or when two presenters are hosting a show. A "One-Shot" could be a mid-shot of either of these subjects. A "Three-Shot", unsurprisingly, contains three people. Transitions/Editing Shot Transitions/Editing: Sound: used to reflect or enhance what is shown visually on the screen can include dialogue, music, sound effects, voiceover etc. Diegetic Sound: sound that has a source in the world of the story dialogue spoken by characters, sound made by objects, or music coming from a source grounded in the story of the film Non-diegetic Sound: sound that has a source outside the world of the story usually part of the score or the soundtrack Parallel Sound: sound that complements the image shown i.e. romantic music during a love scene Counterpoint Sound: sound that contradicts the âfeelingâ of the image a happy song played while images of graphic violence are portrayed Voiceover: voice of a non-visible narrator laid over the scene often provides some comment about the narrative of the film Sound Bridge: used to âsoftenâ the transition between one scene and another takes sound from the next shot and overlays it on the current shot 2-3 seconds earlier than we see the image Examples of Diegetic/Non-Diegetic: In the first clip, the non-diegetic music changes to diegetic music when the main character moves inside of the convenience store. In the second clip, the âduhn duhn duuuuhâ which often is non-diegetic becomes diegetic because it is the band in the passing bus playing that music! End for ELA 20-1 Lighting: Can be used by a director to: Control the mood of a scene guide a viewerâs eye to a specific place in mis-en-scene Emphasize and de-emphasize elements in frame Add texture and color Make people look beautiful, ugly, sinister, or angelic Standard 3-Point Lighting: uses three lights called the key light, fill light and back light forms the basis of most lighting. once you understand three point lighting you are well on the way to understanding all lighting. Key Light: main light usually the strongest and has the most influence on the look of the scene. it is placed to one side of the camera/subject so that side is well lit and other side has shadow. Fill Light: secondary light is placed on the opposite side of the key light used to fill the shadows created by key softer and less bright than key Back Light: placed behind the subject ; lights it from the rear. provides definition and subtle highlights around the subject's outlines. Separates subject from background provides a three-dimensional look. Standard 3-Point Lighting: http://www.zvork.fr/vls/ Try using this simulator to play with lighting with those 3 points.
## Fill in the Blank Fill in the blank with the correct words: 1. Work is the use of _____________ to move an object. _____________ 2. Only the part of the applied force that acts in the same _____________ as motion does work. _____________ 3. Work transfers _____________ from one form to another. _____________ 4. The unit of work is the _____________ (J). _____________ 5. The formula for work is _____________ . _____________ [Word Bank]: force, direction, energy, joule, $W = F \times d$ ## Multiple Choice Questions Choose the correct answer from the choices for each question: 1. Which statement best describes when work is done on an object? * A. A force acts on the object while it moves in the same direction as the force. * B. A force acts on the object while it does not move. * C. The object moves but no force is applied. * D. A force acts opposite to the motion and the object does not move. 2. If a force of 10 N moves an object 3 m in the same direction as the force, how much work is done? * A. 3 J * B. 10 J * C. 30 J * D. 13 J 3. Which unit correctly measures work? * A. Newton (N) * B. Meter (m) * C. Joule (J) * D. Watt (W) 4. If a force acts perpendicular to the motion of an object, how much work does that component do? * A. Maximum work * B. Zero work * C. Negative work * D. Equal to force times distance 5. Using the example from the passage, the work done lifting a 30 N dog 2 m is: * A. 15 J * B. 60 J * C. 32 J * D. 90 J ## Open-Ended Questions Answer the following questions in complete sentences: 1. Explain in your own words why only the component of force in the direction of motion does work. 2. A student pushes a box with a 25 N horizontal force and the box moves 4 m horizontally. Calculate the work done and show your steps using the formula from the passage. 3. Describe one real-life example (not in the passage) where work transfers energy from one form to another. Identify the force, the distance, and the energy transfer.
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