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Q 1/55
Score 0
Conditional Statement: I am allowed to use my notebook on this assessment.
30
True
False
Q 2/55
Score 0
Building interactive physical systems using software and hardware that can sense and respond to the analog world.
30
physical computing
Bluetooth® technology
program
computer science
55 questions
Q.
Conditional Statement: I am allowed to use my notebook on this assessment.
1
30 sec
Q.
Building interactive physical systems using software and hardware that can sense and respond to the analog world.
2
30 sec
Q.
The science of creating solutions and solving problems using the help of a computer. Some of the areas of focus include software engineering, programming, data analysis, algorithms, graphics, and animation.
3
30 sec
Q.
A set of instructions that a computer executes to achieve a particular objective.
4
30 sec
Q.
A standard, short-range wireless connection for electronic devices.
5
30 sec
Q.
An interruption or break in a signal or transmission from one device to another.
6
30 sec
Q.
A small computer on a single integrated circuit containing a processor, memory, and programmable inputs and outputs.
7
30 sec
Q.
A chip that processes information and data from input and delivers information or data as an output.
8
30 sec
Q.
An antenna used to create a personal area network that uses low energy to power Bluetooth wireless technology.
9
30 sec
Q.
The results of the operation of a system. Example - a computer output could be information or signals produced or delivered.
10
30 sec
Q.
Something put into a system, such as resources, information, or signals, in order to achieve a result.
11
30 sec
Q.
To carry out or put into effect.
12
30 sec
Q.
Scientists who apply their knowledge of computation to creating solutions using a computer system.
13
30 sec
Q.
An ordered set of instructions that are used to carry out a task.
14
30 sec
Q.
The process of solving problems using a series of steps.
15
30 sec
Q.
A diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action.
16
30 sec
Q.
To break a problem down into smaller pieces.
17
30 sec
Q.
A command that performs different actions depending on whether a condition is true or false.
18
30 sec
Q.
A semiconductor diode that emits light when conducting current.
19
30 sec
Q.
A drag-and-drop programming environment where code blocks snap together to form a program.
20
30 sec
Q.
A simulator that imitates a program or events.
21
30 sec
Q.
Repeating process steps to continuously improve a work product.
22
30 sec
Q.
A flaw in a computer program that causes the program to produce an incorrect result or behavior.
23
30 sec
Q.
A small image used to express an idea or emotion in digital communication.
24
30 sec
Q.
A method to analyze and record information about a program's execution.
25
30 sec
Q.
A program that translates instructions or code into a language that can be read and understood by a computer.
26
30 sec
Q.
Something unexpected that happens while a program is running.
27
30 sec
Q.
To identify bugs or errors in computer hardware or programs and fix them.
28
30 sec
Q.
Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
29
30 sec
Q.
The person who writes the code in a computer program when two programmers are working together.
30
30 sec
Q.
The person who observes or reviews each line of code in a computer program as it is typed when two programmers are working together.
31
30 sec
Q.
A device that responds to a physical stimulus (as heat, light, sound, pressure, magnetism, or a particular motion) and transmits a resulting impulse (as for measurement or operating a control).
32
30 sec
Q.
A command that performs different actions depending on whether a condition is true or false.
33
30 sec
Q.
An instrument used for determining direction.
34
30 sec
Q.
An instrument used to measure acceleration.
35
30 sec
Q.
Data represented as either yes/no or true/false.
36
30 sec
Q.
Data that ranges on a continuous scale.
37
30 sec
Q.
A type of motor or servo that is responsible for moving or controlling a mechanism or components.
38
30 sec
Q.
An output device that controls precise position or speed.
39
30 sec
Q.
Repeating process steps to continuously improve a work product.
40
30 sec
Q.
An antenna used to create a personal area network that uses low energy to power Bluetooth wireless technology.
41
30 sec
Q.
A numerical amount defined in an algebraic equation.
42
30 sec
Q.
A placeholder in a device’s memory that stores a value a program is using.
43
30 sec
Q.
A sequence of characters (letters, numerals, symbols, and punctuation marks).
44
30 sec
Q.
A type of data in computing that a logical expression evaluates to. The only possible values are True and False.
45
30 sec
Q.
The network of physical devices, vehicles, buildings, and other items that enable these objects to collect and exchange data.
46
30 sec
Q.
A block of code that is triggered when a certain event happens.
47
30 sec
Q.
A method of transferring data by breaking it into small chunks called packets.
48
30 sec
Q.
A chip that processes information and data from input and delivers information or data as an output.
49
30 sec
Q.
The period when a program is running. Runtime begins when a program is opened (or executed) and ends when the program is closed.
50
30 sec
Q.
Any type of calculation that follows a well-defined process like an algorithm.
51
30 sec
Q.
Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
52
30 sec
Q.
A type of motor or servo that is responsible for moving or controlling a mechanism or components.
53
30 sec
Q.
The execution of one pass of a loop.
54
30 sec
Q.
Something unexpected that happens while a program is running.