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Q 1/49
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Who is your teacher?
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Mrs. Watts
Other
Q 2/49
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What is tweening?
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Short for in-betweening, the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. Tweening is a key process in all types of animation, including computer animation. Sophisticated animation software enables you to identify specific objects in an image and define how they should move and change during the tweening process.
When an animation is created in a computer using software that allows for objects to be animated in a 3D environment where the camera can be moved around the environment in the X, Y, and/or Z Axis.
The speed at which frames progress in an animation. Measures usually as frames per second (fps). – In animation for film the typical frame rate is 24 frames per second. Since, most traditional animation is typically done on “twos” (e.g. each drawing is shown for TWO frames) a typical second of animation will consist of 12 unique drawings.Â
49 questions
Q.
Who is your teacher?
1
30 sec
Q.
What is tweening?
2
30 sec
Q.
What is another term for color in art?
3
30 sec
Q.
It is important to use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints. In our class one way we can do this is.
4
30 sec
Q.
Where could you use effective research strategies to locate information and other resources for your projects?
5
30 sec
Q.
When working on projects it is key to have a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
6
30 sec
Q.
When we develop, test and refine prototypes as part of a cyclical design process we mean...
7
30 sec
Q.
What does static mean?
8
30 sec
Q.
Quicktime, MP4, AVI, or WEBM are examples of which of the following that you can export your project to?
9
30 sec
Q.
Blender and TUPI are open source, this means...
10
30 sec
Q.
What is a sphere?
11
30 sec
Q.
What do we call the mathematical information that makes the forms and working it to output a finished image?
12
30 sec
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The act of choosing exactly what will be inside the frame.
13
30 sec
Q.
Character profiles are often included with which of the following?
14
30 sec
Q.
What number do you change to make your animation go faster or slower?
15
30 sec
Q.
If you know an object’s velocity and position, you can predict where it will be in the future.
16
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Q.
A ______ is a mathematical model of a complex system, such as a cloud pattern or falling water.
17
30 sec
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What is a random vertex group?
18
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Only geometric objects in Blender can become a particle system, including other particles.
19
30 sec
Q.
The particles button creates an?
20
30 sec
Q.
An object with _________ is good for starting a fire
21
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Q.
In Blender, a particle is a small object that moves on its own. Particles are usually rendered as points of light, but you can make a particle look like any object shape.
22
30 sec
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Press NUM2 to switch to Front view.
23
30 sec
Q.
When you have many particles, will you or Blender calculate different paths for each particle to move along.
24
30 sec
Q.
Particle systems are used to make effects such as fire, explosions, water, hair, and other fuzzy effects that are difficult to model and animate by hand.
25
30 sec
Q.
The Explode modifier makes the faces of an object ___ apart, following the paths of the particles emitted from the object.
26
30 sec
Q.
When creating an armature. If your robot arm falls apart your parent/child chain is probably what?
27
30 sec
Q.
Quick effects allow you to...
28
30 sec
Q.
If particles were emitted from all of the vertices of a plane, the fire would look too even and unnatural.
29
30 sec
Q.
What is a Pivot Point?
30
30 sec
Q.
Which of the following animations would be the best to use a particle system to animate?
31
30 sec
Q.
Press the Z key to use the Wireframe draw type.
32
30 sec
Q.
What animation would a simulation be most helpful for?
33
30 sec
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Moving an object's pivot point will change what?
34
30 sec
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The bake command will speed up which process?
35
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You can use ________ to hide objects at different frames in an animation.
36
30 sec
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When is an Actions datablock created?
37
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Press _____ to switch to Front view.
38
30 sec
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The bake command will speed up which process?
39
30 sec
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Which of these animations would a simulation be most helpful for?
40
30 sec
Q.
Press the ___ key to use the Wireframe draw type.
41
30 sec
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Shift+____ = Open/Close Color Palette
42
30 sec
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Ctrl+_____ = Go to Animation module
43
30 sec
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Ctrl+_____ = Go to Player module
44
30 sec
Q.
At this time, there is no erase function in Tupi.
45
30 sec
Q.
Tupi lets you change the opacity of the image and change colors, but it does not allow true color correction like you will see in more advanced graphic or photo programs.
46
30 sec
Q.
It is not possible to import items from outside of Tupi into the library.
47
30 sec
Q.
What tool, in addition to keyboard commands, do you use to group or ungroup parts of your drawing in Tupi?
48
30 sec
Q.
How do you change the outline color of an object in Tupi? → the color we would call an object, such as green, blue, etc.